Team Fortress 2

Team Fortress 2

Relaxed Ranger
BossBTL 22 Oct, 2014 @ 12:04pm
wouldnt there be hitbox issues?
simple question

the entire 'ting looks like the hitbox would need a huge change
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Showing 1-15 of 31 comments
The Ronin  [developer] 22 Oct, 2014 @ 1:10pm 
it will no doubt confuse some snipers. but regarding hitboxes, theres a small chance that a person would shoot for the lower torso.
Nefnoj 22 Oct, 2014 @ 6:01pm 
Though it seems that Valve will have some exceptions for Halloween events... At least I think so.
The only hitbox problem i see is if someones stupid enough to try and shoot them in between the legs, because otherwise the model is only adding onto the original, not changing.
The Ronin  [developer] 23 Oct, 2014 @ 6:30am 
Originally posted by Killbane:
The only hitbox problem i see is if someones stupid enough to try and shoot them in between the legs, because otherwise the model is only adding onto the original, not changing.
But everyone always shoots for the stuff between people's legs; If you know what i mean. :)
Last edited by The Ronin; 23 Oct, 2014 @ 6:31am
The Mammalizer 23 Oct, 2014 @ 9:06am 
wouldnt someone glitxh throught the lower engies head when close to the player?
Lazy 24 Oct, 2014 @ 7:01pm 
Originally posted by Smithy The Blacksmith:
simple question

the entire 'ting looks like the hitbox would need a huge change
I thought miscs didn't change the hitbox.
BossBTL 27 Oct, 2014 @ 9:17am 
this item changes the engineers shape entirely

im not sure what the creator of this item has in mind, but in the pictures, it looks like the lower engineer is the walking pair of legs, while the top engineer is the actual original body

if someone DOES shoot at the lower half, which part would actually receive dammage? the cosmetic legs, or the legs of the original body

and further more, if someone DOES aim for the cosmetic, would it AT ALL effect the originals hitbox
Lazy 27 Oct, 2014 @ 9:23am 
Originally posted by Smithy The Blacksmith:
this item changes the engineers shape entirely

im not sure what the creator of this item has in mind, but in the pictures, it looks like the lower engineer is the walking pair of legs, while the top engineer is the actual original body

if someone DOES shoot at the lower half, which part would actually receive dammage? the cosmetic legs, or the legs of the original body

and further more, if someone DOES aim for the cosmetic, would it AT ALL effect the originals hitbox
Shooting at the original legs would cause damage, the misc won't in any case affect the hitbox or change the engineers original shape.
BossBTL 27 Oct, 2014 @ 9:28am 
Originally posted by ErrolLiamP:
Originally posted by Smithy The Blacksmith:
this item changes the engineers shape entirely

im not sure what the creator of this item has in mind, but in the pictures, it looks like the lower engineer is the walking pair of legs, while the top engineer is the actual original body

if someone DOES shoot at the lower half, which part would actually receive dammage? the cosmetic legs, or the legs of the original body

and further more, if someone DOES aim for the cosmetic, would it AT ALL effect the originals hitbox
Shooting at the original legs would cause damage, the misc won't in any case affect the hitbox or change the engineers original shape.



then what does this cosmetic do?

in the pictures provided,the lower engineer is clearly the legs, while the originals just dangle helplessly off of the cosmetics shoulders

just in general here; how would this cosmetic even function?
Lazy 27 Oct, 2014 @ 10:06am 
Originally posted by Smithy The Blacksmith:
Originally posted by ErrolLiamP:
Shooting at the original legs would cause damage, the misc won't in any case affect the hitbox or change the engineers original shape.



then what does this cosmetic do?

in the pictures provided,the lower engineer is clearly the legs, while the originals just dangle helplessly off of the cosmetics shoulders

just in general here; how would this cosmetic even function?
Guys, this has been answered multiple times, it won't at all change anything but appearence. Thats it.
*Cough, mundees wild ride cough* The hitboxes dont change. you aim at the head, you hit the head. You am at the lower body, You get a bodyshot.
BossBTL 3 Nov, 2014 @ 5:22pm 
Originally posted by Krel zhe Partially Insane Medic:
*Cough, mundees wild ride cough* The hitboxes dont change. you aim at the head, you hit the head. You am at the lower body, You get a bodyshot.


with mundees wild ride the ostriches legs are your legs,

in this one, your 'legs' are way in the back on the second engineer

get it through your head dumkopf
Osiris The Fallen 27 Nov, 2014 @ 11:15am 
Originally posted by Smithy The Blacksmith:
Originally posted by Krel zhe Partially Insane Medic:
*Cough, mundees wild ride cough* The hitboxes dont change. you aim at the head, you hit the head. You am at the lower body, You get a bodyshot.


with mundees wild ride the ostriches legs are your legs,

in this one, your 'legs' are way in the back on the second engineer

get it through your head dumkopf

This is the same as mundees wild ride,Pay close attention to where the misc and engie connect,and how inhumanly the misc's legs are placed,The hitbox is normal :P
BossBTL 27 Nov, 2014 @ 2:52pm 
Originally posted by =FFR=Blackout Flash:
Originally posted by Smithy The Blacksmith:


with mundees wild ride the ostriches legs are your legs,

in this one, your 'legs' are way in the back on the second engineer

get it through your head dumkopf

This is the same as mundees wild ride,Pay close attention to where the misc and engie connect,and how inhumanly the misc's legs are placed,The hitbox is normal :P

why do people keep bringing this up

mundees wild ride has the ostrich legs positioned right below sniper, exactly where his legs would be

in THIS item however, the engineers legs SHOULD be right below him


here, this should clear things up

http://madgameboy.deviantart.com/art/Diagram-496982502?ga_submit_new=10%253A1417128631

as a side note, the mundees wild ride has overly huge legs on the ostrich, it doesnt replace the snipers lower torso, it creates a larger body mesh to go over top the legs

in this one however, the legs are changed to a differently place
davey bones 13 Dec, 2014 @ 1:47am 
Originally posted by Smithy The Blacksmith:
Originally posted by Krel zhe Partially Insane Medic:
*Cough, mundees wild ride cough* The hitboxes dont change. you aim at the head, you hit the head. You am at the lower body, You get a bodyshot.


with mundees wild ride the ostriches legs are your legs,

in this one, your 'legs' are way in the back on the second engineer

get it through your head dumkopf

You realise Mundee's wild ride reskins your legs to look like Ostrich legs and just adds FAKE legs dangling on the side? RIGHT? It doesn't change your hitbox.
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