Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However I do think Simple Controller still has the upper hand, due to it supporting keyboard button emulation (Mostly used for Mod character's skills admittedly), configurable inventory quick wheels and Flymouse mode for things that can difficult/impossible to do with Controller (Placing Growth Formulas on the sea, Placing UM's Portable Raft or such)
If more things were toggleable I'd be happy with using both simultaneously but I'll still keep an eye on this one
Thank you very much for trying BGUX. In fact, before I planned to make BGUX, I tried to use Simple Controller, but there were many operations that were very lame in the original game, which were not solved in Simple Controller, but tried to circumvent it through additional content, such as various wheels.
Later, I decided to make a brand new mod based on my own ideas, aiming to optimize the user experience of gamepad players, at least so that gamepad players can get the same experience as keyboard and mouse players. Note that it is optimization, not complication. Most of the operations that were originally only available with mouse and keyboard are implemented in BGUX, and the operations are not complicated.
Unlike keyboard and mouse, there are very few buttons in the gamepad. In order to make the gamepad do more operations, almost all possible buttons and key combinations have been used. BGUX and Simple Controller do this, so they are bound to have a lot of button conflicts, because they are designed to be used alone without considering compatibility. You can choose the one you like.
As for compatibility with other mods, many other mod authors have not considered gamepad players at all, so if you want a gamepad optimization mod to support those mods, FlyMouse seems to be the best choice, and Simple Controller does a good job in this regard.
2. You have already added the ability to attack all nearby targets. Is it possible to add the customizable enemy detection radius?
When I use this mod it actually cancel out the optimized UI, hence the overflow. Is there anyway I can tweak the code to fix it?
Can you also add an RB key requirement to interact with the boat plank? Sometimes when using the oar near the plank, the character can accidentally activate it