Project Zomboid

Project Zomboid

RUST
 This topic has been pinned, so it's probably important
Jack Herer  [developer] 7 Aug, 2024 @ 9:18pm
For translators
Sandbox_EN.txt:

Sandbox_EN = {
Sandbox_RUST = "RUST",
Sandbox_RUST_VANILLA_VEHICLES_MODE = "Vanilla vehicles",
Sandbox_RUST_VANILLA_VEHICLES_MODE_tooltip = "Enable All = Enable all vanilla vehicles.\nDisable All = Disable all vanilla vehicles.\nCustom - Allow = List allowed vehicles (the rest will be blocked).\nCustom - Block = List blocked vehicles (the rest will be allowed).",
Sandbox_RUST_VANILLA_VEHICLES_MODE_values_option1 = "Enable All",
Sandbox_RUST_VANILLA_VEHICLES_MODE_values_option2 = "Disable All",
Sandbox_RUST_VANILLA_VEHICLES_MODE_values_option3 = "Custom - Allow",
Sandbox_RUST_VANILLA_VEHICLES_MODE_values_option4 = "Custom - Block",
Sandbox_RUST_ALLOWED_VANILLA_VEHICLES = "Custom - Allow",
Sandbox_RUST_ALLOWED_VANILLA_VEHICLES_ENABLED_tooltip = "Allowed vanilla vehicles.\nThey must be separated by commas.\nExample: Base.VehicleName1,Base.VehicleName2\nTIP: Add the vehicles from the list to avoid errors.",
Sandbox_RUST_ALLOWED_VANILLA_VEHICLES_DISABLED_tooltip = "'Custom - Allow' option is not selected.",
Sandbox_RUST_BLOCKED_VANILLA_VEHICLES = "Custom - Block",
Sandbox_RUST_BLOCKED_VANILLA_VEHICLES_ENABLED_tooltip = "Blocked vanilla vehicles.\nThey must be separated by commas.\nExample: Base.VehicleName1,Base.VehicleName2\nTIP: Add the vehicles from the list to avoid errors.",
Sandbox_RUST_BLOCKED_VANILLA_VEHICLES_DISABLED_tooltip = "'Custom - Block' option is not selected.",
Sandbox_RUST_FILI_VEHICLES_MODE = "Filibuster Rhymes vehicles",
Sandbox_RUST_FILI_VEHICLES_MODE_tooltip = "Enable All = Enable all Filibuster Rhymes vehicles.\nDisable All = Disable all Filibuster Rhymes vehicles.\nCustom - Allow = Allowed vehicles (the rest will be blocked).\nCustom - Block = Blocked vehicles (the rest will be allowed).",
Sandbox_RUST_FILI_VEHICLES_MODE_values_option1 = "Enable All",
Sandbox_RUST_FILI_VEHICLES_MODE_values_option2 = "Disable All",
Sandbox_RUST_FILI_VEHICLES_MODE_values_option3 = "Custom - Allow",
Sandbox_RUST_FILI_VEHICLES_MODE_values_option4 = "Custom - Block",
Sandbox_RUST_ALLOWED_FILI_VEHICLES = "Custom - Allow",
Sandbox_RUST_ALLOWED_FILI_VEHICLES_ENABLED_tooltip = "Allowed Filibuster Rhymes vehicles.\nThey must be separated by commas.\nExample: Base.VehicleName1,Base.VehicleName2\nTIP: Add the vehicles from the list to avoid errors.",
Sandbox_RUST_ALLOWED_FILI_VEHICLES_DISABLED_tooltip = "'Custom - Allow' option is not selected.",
Sandbox_RUST_BLOCKED_FILI_VEHICLES = "Custom - Block",
Sandbox_RUST_BLOCKED_FILI_VEHICLES_ENABLED_tooltip = "Blocked Filibuster Rhymes vehicles.\nThey must be separated by commas.\nExample: Base.VehicleName1,Base.VehicleName2\nTIP: Add the vehicles from the list to avoid errors.",
Sandbox_RUST_BLOCKED_FILI_VEHICLES_DISABLED_tooltip = "'Custom - Block' option is not selected.",
Sandbox_RUST_LET_SMASHED_DOORS = "Do not remove doors from smashed vehicles",
Sandbox_RUST_LET_SMASHED_DOORS_tooltip = "If enabled, the doors from smashed vehicles will not be removed. This does not affect the part condition.",
Sandbox_RUST_GOOD_VEHICLE_COND = "Probability of good vehicles",
Sandbox_RUST_GOOD_VEHICLE_COND_tooltip = "Probability that vehicles will appear in default (vanilla) conditions.\nIf set to '0' they will never appear in default conditions, if set to '100' they will always appear in default conditions.",
Sandbox_RUST_RUSTY_VEHICLES_PROB = "Probability of rusty vehicles",
Sandbox_RUST_RUSTY_VEHICLES_PROB_tooltip = "Probability that vehicles will appear rusty.\nIf set to '0' they will never appear rusty, if set to '100' they will always appear rusty.",
Sandbox_RUST_COND_MAX = "Maximum condition",
Sandbox_RUST_COND_MAX_tooltip = "The maximum condition each vehicle part will have.\nThe condition applies to each vehicle part individually.\nThe condition will be random between '1' and the set value.",
Sandbox_RUST_USE_EXACT_COND = "Use exact condition",
Sandbox_RUST_USE_EXACT_COND_tooltip = "If enabled, the condition of the parts will be set to 'Maximum Condition'.",
Sandbox_RUST_REMOVE_PROB = "Part removal probability",
Sandbox_RUST_REMOVE_PROB_tooltip = "Probability that each vehicle part will be removed.\nThis setting does not affect the wheels.\nIf set to '0' no part will ever be removed, if set to '100' all parts will always be removed.",
Sandbox_RUST_ENGINE_COND = "Maximum engine condition",
Sandbox_RUST_ENGINE_COND_tooltip = "The maximum condition the engine will have.\nThe condition will be random between '0' and the set value.",
Sandbox_RUST_USE_EXACT_ENGINE_COND = "Use exact engine condition",
Sandbox_RUST_USE_EXACT_ENGINE_COND_tooltip = "If enabled, the engine condition will be set to 'Maximum Engine Condition'.",
Sandbox_RUST_BATTERY_CHARGE = "Maximum battery charge",
Sandbox_RUST_BATTERY_CHARGE_tooltip = "The maximum charge the battery will have.\nThe charge will be random between '0' and the set value.",
Sandbox_RUST_USE_EXACT_BATTERY_CHARGE = "Use exact battery charge level",
Sandbox_RUST_USE_EXACT_BATTERY_CHARGE_tooltip = "If enabled, it will use the exact value of 'Maximum battery charge' for the battery charge.",
Sandbox_RUST_FUEL_AMOUNT = "Fuel amount",
Sandbox_RUST_FUEL_AMOUNT_tooltip = "The maximum amount of fuel the gas tank will have.\nThe amount will be random between '0' and the set value.",
Sandbox_RUST_USE_EXACT_FUEL_AMOUNT = "Use exact fuel amount",
Sandbox_RUST_USE_EXACT_FUEL_AMOUNT_tooltip = "If enabled, it will use the exact value of 'Fuel amount' for the vehicle's fuel amount.",
Sandbox_RUST_TIRE_REMOVE_PROB = "Tire removal probability",
Sandbox_RUST_TIRE_REMOVE_PROB_tooltip = "Probability that the tires will be removed.\nThe probability applies to each tire individually.\nIf set to '0' they will never be removed, if set to '100' they will always be removed.",
Sandbox_RUST_TIRE_INFL = "Maximum tire pressure",
Sandbox_RUST_TIRE_INFL_tooltip = "The maximum pressure the tires will have.\nThe tire pressure will be random between '0' and the set value.",
Sandbox_RUST_USE_EXACT_TIRE_INFL = "Use exact tire pressure",
Sandbox_RUST_USE_EXACT_TIRE_INFL_tooltip = "If enabled, it will use the exact value of 'Maximum tire pressure' for the tire pressure.",
Sandbox_RUST_LOCKED_DOORS = "Locked doors probability",
Sandbox_RUST_LOCKED_DOORS_tooltip = "Probability that the vehicle doors will be locked.\nIf set to '0' they will never be locked, if set to '100' they will always be locked.",
Sandbox_RUST_PROB_ALARMED = "Alarmed vehicle probability",
Sandbox_RUST_PROB_ALARMED_tooltip = "Probability that the vehicle will have the alarm activated.\nIf any door is open or removed, or if the battery is dead or removed, this setting will be ignored and the alarm will be deactivated.\nIf set to '0' the alarm will always be deactivated, if set to '100' it will always be activated.",
Sandbox_RUST_TIME_REDUCES_COND_MODE = "Reduce condition",
Sandbox_RUST_TIME_REDUCES_COND_MODE_tooltip = "How often the reduction should be applied.",
Sandbox_RUST_TIME_REDUCES_COND_MODE_values_option1 = "Disabled",
Sandbox_RUST_TIME_REDUCES_COND_MODE_values_option2 = "Every day",
Sandbox_RUST_TIME_REDUCES_COND_MODE_values_option3 = "Every week",
Sandbox_RUST_TIME_REDUCES_COND_MODE_values_option4 = "Every month",
Sandbox_RUST_TIME_REDUCES_COND_VALUE = "Reduction amount",
Sandbox_RUST_TIME_REDUCES_COND_VALUE_ENABLED_tooltip = "Value to reduce",
Sandbox_RUST_TIME_REDUCES_COND_VALUE_DISABLED_tooltip = "'Reduce condition' disabled.",
Sandbox_RUST_TIME_REMOVE_COND_0 = "Remove part",
Sandbox_RUST_TIME_REMOVE_COND_0_tooltip = "If selected, the part will be removed when its condition drops to '0'."
}




UI_EN.txt:

UI_EN = {
UI_RUST_VANILLA_VEHICLES_TITLE = "VANILLA VEHICLES",
UI_RUST_FILIBUSTER_RHYMES_TITLE = "FILIBUSTER RHYMES",
UI_RUST_RUST_SETTINGS_TITLE = "RUST - SETTINGS",
UI_RUST_EASY_MODE_BUTTON = "Easy",
UI_RUST_NORMAL_MODE_BUTTON = "Normal",
UI_RUST_HARD_MODE_BUTTON = "Hard",
UI_RUST_RUST_MODE_BUTTON = "RUST",
UI_RUST_EASY_MODE_BUTTON_tooltip = "For those who want a chill experience. Vehicles will be in good shape, have gas, battery charge, and rarely miss any parts.",
UI_RUST_NORMAL_MODE_BUTTON_tooltip = "This is the default mode. A balance between challenge and playability. Vehicles will be in moderate condition, have some gas and battery charge, and often miss parts. The random factor is always in play!",
UI_RUST_HARD_MODE_BUTTON_tooltip = "For players looking for a challenge. Vehicles will be in very bad shape and almost always missing parts. Finding one with gas or battery charge will be nearly impossible.",
UI_RUST_RUST_MODE_BUTTON_tooltip = "The Real Ultimate Survival T-experience. Vehicles will be in the worst possible condition and almost never have parts. Forget about gas or finding a charged battery. Good luck!",
UI_RUST_ALLOW_BUTTON = "Allow",
UI_RUST_BLOCK_BUTTON = "Block",
UI_RUST_SHOW_BUTTON = "Vehicle list",
UI_RUST_VANILLA_SHOW_BUTTON_ENABLED_tooltip = "List of all vanilla vehicles.",
UI_RUST_VANILLA_SHOW_BUTTON_DISABLED_tooltip = "Select 'Custom - Allow' or 'Custom - Block' option to view the list.",
UI_RUST_FILI_SHOW_BUTTON_ENABLED_tooltip = "List of Filibuster Rhymes vehicles.",
UI_RUST_FILI_SHOW_BUTTON_DISABLED_tooltip = "Select 'Custom - Allow' or 'Custom - Block' option to view the list.",
UI_RUST_ADD_SMASHED_VEHICLES_tooltip = "Automatically add smashed or burned versions of the vehicle.",
UI_RUST_SAVE_MAIN_MENU_BUTTON = "Save",
UI_RUST_SAVE_MAIN_MENU_BUTTON_DISABLED_tooltip = "Invalid settings",
UI_RUST_MIN_VALUE = "Min: ",
UI_RUST_MAX_VALUE = "Max: ",
UI_RUST_DEFAULT_VALUE = "Default: ",
UI_RUST_LOADED_PREV_CONFIG_INFO_MESSAGE = "Existing settings found and successfully loaded",
UI_RUST_LOAD_SAVED_SETTINGS_BUTTON = "Load",
UI_RUST_LOAD_SAVED_SETTINGS_BUTTON_ENABLED_tooltip = "Reload saved options",
UI_RUST_LOAD_SAVED_SETTINGS_BUTTON_DISABLED_tooltip = "No saved options found",
UI_RUST_LABEL_NEW_OPTION = "New",
UI_RUST_INGAMEPANEL_NEWUPDATE_MESSAGE = "Hello, survivor! In this update, a new option has been added for vehicle condition to decrease over time. It's disabled by default, but you can set it up now. You can only adjust it once since this message won't appear again in this saved game. The reduction will apply to all vehicles, but you can exclude the ones you want by right-clicking when you are inside the vehicle and selecting 'Mark as own vehicle'. Additionally, a new option has been introduced to set the probability for some vehicles to spawn with default (vanilla) conditions.\nGood luck out there!",
}




ContextMenu_EN.txt:

ContextMenu_EN = {
ContextMenu_RUST_Mark_Owned_Vehicle = "Mark as owned vehicle ",
ContextMenu_RUST_Unmark_Owned_Vehicle = "Unmark as owned vehicle ",
}
Last edited by Jack Herer; 11 Aug, 2024 @ 12:23am