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So regarding the fuel and the munition point what is the current trend now in the relic maps especially for two versus 2 is that you give a safe medium fuel point and a safe medium munition point for each team in order for them to have a possibility to make a combat in late game .
So I have taken a copy of the strategic map of you are mad and only take this as suggestions if you've believe that you're correct keep it that way but I'm just trying to make suggestions that you can take into consideration,
So what I can count is that you have a total of 70 munition point on your map and a total of 50 fuel points on your map and you have 8 manpower point or territory cut offs on your map which is still a lot as it would generate very quickly manpower for the players,
see picture, also I have linked a guide for the map competition that was held in January this year and here is some guidelines from GP pirate, there's a lot of good stuff in it that you can take note of and some you can use and some you can discard but at least it gives you a framework of what is the end goal of the map in in company of heroes 3, cheers
Style Guide CoH Worldbuilders Mapping Comp (google.com) https://docs.google.com/document/d/e/2PACX-1vQeet00nrh2WrCbE1ksOpXiD8BhGLDdTHXQxhj7AK63zxQ2aHs5DkFco85Sf-PDcr3wqhD0s8U5Yc0x/pub