Project Zomboid

Project Zomboid

Birget's Bodies for Dynamic Body Shape mod
 This topic has been pinned, so it's probably important
Birget  [developer] 31 Jul, 2024 @ 5:28am
BUGS
pls add screenshots
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Showing 1-15 of 38 comments
=FAKE= 8 Aug, 2024 @ 9:23am 
I noticed that zombies in miniskirts have a big cut between their skirt and their legs
Birget  [developer] 8 Aug, 2024 @ 10:22am 
@=FAKE= thank you! I'll check it
=FAKE= 9 Aug, 2024 @ 12:40pm 
bandanas and balaclavas that would be like a second skin, have a clip in the nostril area, only masks with their own 3D model seem to work without problems, Masks that follow the model of the face (glued) have the nostril region with the same texture as the skin, as if they were torn there to breathe (laughs)
Birget  [developer] 9 Aug, 2024 @ 12:57pm 
Originally posted by =FAKE=:
bandanas and balaclavas that would be like a second skin, have a clip in the nostril area, only masks with their own 3D model seem to work without problems, Masks that follow the model of the face (glued) have the nostril region with the same texture as the skin, as if they were torn there to breathe (laughs)
Can you provide some screenshots?
=FAKE= 9 Aug, 2024 @ 6:59pm 
Originally posted by Birget:
Originally posted by =FAKE=:
bandanas and balaclavas that would be like a second skin, have a clip in the nostril area, only masks with their own 3D model seem to work without problems, Masks that follow the model of the face (glued) have the nostril region with the same texture as the skin, as if they were torn there to breathe (laughs)
Can you provide some screenshots?
How do I send?
Birget  [developer] 9 Aug, 2024 @ 8:12pm 
Originally posted by =FAKE=:
Originally posted by Birget:
Can you provide some screenshots?
How do I send?
Try to use something like https://imgur.com/
=FAKE= 9 Aug, 2024 @ 8:50pm 
Originally posted by Birget:
Originally posted by =FAKE=:
How do I send?
Try to use something like https://imgur.com/
https://imgur.com/a/here-l0HLCj1
I put one with a mask with my own model as an example that doesn't have the fateful hole
Last edited by =FAKE=; 9 Aug, 2024 @ 9:16pm
Birget  [developer] 9 Aug, 2024 @ 9:04pm 
Originally posted by =FAKE=:
Originally posted by Birget:
Try to use something like https://imgur.com/
https://imgur.com/a/here-l0HLCj1
I put one with a mask with my own model as an example that does not have the fateful hole
hmm, kinda interesting. I'll try to fix as soon as i'll have some time.
ERROR: General f:0, t:1739291248721> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Body"
ERROR: General f:0, t:1739291248723> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Body"
ERROR: General f:0, t:1739291248723> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Body"
ERROR: General f:0, t:1739291248734> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Body"
ERROR: General f:0, t:1739291248767> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Body"
ERROR: General f:0, t:1739291248770> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Body"
ERROR: General f:0, t:1739291248773> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Body"
ERROR: General f:0, t:1739291248782> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Cube"
ERROR: General f:0, t:1739291248789> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Cube"
ERROR: General f:0, t:1739291248790> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Cube"
ERROR: General f:0, t:1739291248792> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Cube"
ERROR: General f:0, t:1739291248793> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Cube"
ERROR: General f:0, t:1739291248804> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Cube"
ERROR: General f:0, t:1739291248812> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Cube"
ERROR: General f:0, t:1739291248813> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Cube"
LOG : ExitDebug f:0, t:1739291248814> EXITDEBUG: onMenuItemMouseDownMainMenu 1 (item=EXIT)
LOG : ExitDebug f:0, t:1739291248815> EXITDEBUG: onMenuItemMouseDownMainMenu 2
LOG : ExitDebug f:0, t:1739291248815> EXITDEBUG: onMenuItemMouseDownMainMenu 3
ERROR: General f:0, t:1739291248816> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Cube"
ERROR: General f:0, t:1739291248825> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Cube"
ERROR: General f:0, t:1739291248951> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Camera"
ERROR: General f:0, t:1739291248951> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Light"
ERROR: General f:0, t:1739291248979> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Camera"
ERROR: General f:0, t:1739291248979> ImportedSkeleton.collectBoneFrames > Could not find bone index for node name: "Light"
LOG : General f:0, t:1739291249532> GameThread exited.
Ужас, че ж не так то
Birget  [developer] 11 Feb @ 10:43pm 
Originally posted by Shimoichi:
Ужас, че ж не так то
давай по порядку. в каком именно случае ты видишь эту ошибку? в каком порядке загружаются моды? Порядок загрузки можно посмотреть нажав на кнопочку порядок загрузки карт при добавлении модов
Первый боди шейп, потом твой, вылет во время наведения прицела на кого либо, в частности на нпс, из бандитс и бандитс уик уан, никак не могу понять что за бнда, в теории, мб из-за мода на оружие, но не уверен, дело в том, что у меня их два, риал армс 1.1 и райнс файерарм, бесит дико, не могу нормально играть))
Birget  [developer] 12 Feb @ 2:25am 
@Shimoichi там у автора писали, что с вик ван динамик нормально не работает. Тела без динамика у меня с вик ван норм, так что это к автору оригинального мода, видимо
Fed-cap 12 Feb @ 4:50am 
Hey Birget, I'm the author from Dynamic Body Shape Mod. From the change notes I noticed something:

I last updated my mod on Feb 10 12:23, changing the character models for it. you updated it on Feb 10 7:02. Could this cause some issues perhaps?
Fed-cap 12 Feb @ 6:20am 
Birget, Im checking your clothing models fbx, and there are some that have Light, Cube, and Camera elements. According to the Bug report, I suspect these are what are causing the bug.

The list of elements with these type of errors I found is:

  • Bob_LongShorts.fbx
  • Bob_ShortShorts.fbx
  • Kate_WeddingDress.fbx
Last edited by Fed-cap; 12 Feb @ 6:22am
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