Rain World

Rain World

Random Buff 1.1.2 (Compatible with Watcher DLC)
 This topic has been pinned, so it's probably important
Harvie  [developer] 10 Aug, 2024 @ 2:20am
Balance Advice
Feel free to share your opinion of balance adjustments for any buff here
< >
Showing 1-15 of 91 comments
Dynocrys 10 Aug, 2024 @ 4:41am 
are there plans on giving spider legs a bit more work? I'm asking because I feel it's a little too easy to fall off of walls and ceilings
WarMechanic 10 Aug, 2024 @ 6:42am 
it would be awesome if [Back Spear] was a stackable buff so you could be like the scavengers and carry a whole arsenal on your back
parrottt_player 10 Aug, 2024 @ 8:30am 
picking cards every succesful cycle is nice, but it get bad really fast. i think it would be good if player picks cards every 2 succesful cycles, co there are less possibility of getting a really bad card. or make it adjustable in remix menu
toos 10 Aug, 2024 @ 10:02am 
Pandora's box lets you cough up guardians, which completely softlock you in a room. Also, it's still my turn needs a max use per cycle, it lets you stunlock most foes.
Señor Mondongo 10 Aug, 2024 @ 11:14am 
I do like destroying every single being even if they have two times their normal health but the spear thingy is kinda op
https://outplayed.tv/media/aVvgRO
WarMechanic 10 Aug, 2024 @ 11:16am 
yeah [Still My Turn] sorta outshines every other damage upgrade at the moment
WarMechanic 10 Aug, 2024 @ 11:26am 
i think [Sensor Bomb] was a missed opportunity to let grenades act as stationary proximity mines, which would have a niche use in pipes where conventional fighting is harder.

sensor bomb currently doesnt really do much for grenades to justify it over other buffs imo
toos 10 Aug, 2024 @ 11:32am 
Please reduce the effect of near sighted, I know it's supposed to be bad but it makes the game downright unplayable
dollar.bug.7 10 Aug, 2024 @ 12:25pm 
The vision effects are a bit overtuned, alot of things cause eyestrain. Maybe adding a "low effects" option to the remix menu at some point in the future would be a good idea.

Also, as the person above me said; Near sighted is definitely overtuned. Some of the other debuffs that affect vision are also bad; presbyopia is just outright unplayable in my opinion
5pebbleskisser 10 Aug, 2024 @ 2:02pm 
i think there should be a way to still wake up in random shelters like in expedition without using quick mode or survival mode. finding myself in a random place is what makes expeditions fun. quick mode is really chaotic and survival is just too cutthroat just starting out
canadjester 10 Aug, 2024 @ 2:22pm 
the spore cloud buff makes it really hard to see anything. there should be an option to reduce particle effects, or some way to generally make sure you aren't permanently blind. we had to give up an entire save because spores made the game unplayable
Spiker 10 Aug, 2024 @ 2:45pm 
It would be cool that the Cards could be divided into packs that can be enabled and disabled for extra points. I personally am not a fan of the cards that randomly hinder the player's movement or ability to do stuff wth no way of avoiding them like headache and russian roulette, and sometimes I also don't like (despite being more fair) cards like Mirror an Stomach ache which can be worked around it but still alter the player's controls.

Some World cards can temporary Softlock the player like world is lava (specially in rivulet's campagin)

Instead I like the cards that actively challenge the player by making the world and specally the creatures harder and would absolutly use them If i have the chance.

Some synergies like Spore cloud and Battery charge are counter producent to each other since with cloud spore bugs straight can't grab you.

However this doesn't apply to cards like the amputation were you lose one arm, I would concider those more like "Challenge" limitations rather than osbstructing movement just for the sake of.

(This coment only applies to Quickplay, Normal mode is fine)
Last edited by Spiker; 11 Aug, 2024 @ 3:21pm
BrimstoneBoy 10 Aug, 2024 @ 3:16pm 
Would you consider making the swallowed pearl buff from "wealth is power" able to stack? I got wealth is power and super stomach, and was hoping that having multiple pearls swallowed would increase the buff.
WarMechanic 10 Aug, 2024 @ 5:17pm 
[Spear Master] should add crafting recipes for explosive/electric spear that dont involve adding two spears together, like centipede + spear = electric

crafting spears together is gated behind dual wielding
CritterHeart 10 Aug, 2024 @ 5:52pm 
Burning Sun card would be a lot more fun if the stuns only applied while overheating, or at least only while in direct sunlight.
< >
Showing 1-15 of 91 comments
Per page: 1530 50