Rain World

Rain World

Random Buff 1.1.2 (Compatible with Watcher DLC)
 This topic has been pinned, so it's probably important
Harvie  [developer] 13 Aug, 2024 @ 3:45am
New Mission Idea
Feel free to share your idea here
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Showing 1-15 of 16 comments
Msousa 13 Aug, 2024 @ 8:39am 
I think that Inv would be fun to have a challenge based around the Phobia cards for example, like Photophobia, making it hard to survive on the Shaded Citadel he starts in, Hydrophobia, and all others (Iirc, there were more). Could also make it's mission to find Echo's just like in the campaign.
Terror 13 Aug, 2024 @ 9:37am 
"Arms Race"

Starts in: Garbage wastes

Start with:

- Spearmaster
- Little boy nukes
- Thieving Scavengers
- Upgrader

Goals:

- Kill 50 enemies
- Receive 5 negative buff cards
- Survive 7 cycles

"King of the Isles"

Starts in: Sky Islands

Starts with:

- Vulture mutation
- Armed vulture king
- Vulture king projectiles go faster
- No pass day (Infinite)

Goals:

- Survive 10 cycles.
- Beat this without dying 5 times.
- Kill 40 creatures.
- Challenges must be completed within 11 days.

"Doomsday Event"

Starts with:

- Hell
- Upgrader
- Scorched Sun
- Paranoia

Goals:

- Earn the Survivor Passage.
- Earn the Martyr Passage.
- Earn the Nomad Passage.
bin 13 Aug, 2024 @ 1:00pm 
"Food Inspection"

Mission Buffs:
- Food Lover
- Dequantize
- Lizard Pupa

Mission Goals:
- Bring a Dangle Fruit to Looks To The Moon
- Bring a Bubble Fruit to Looks To The Moon
- Bring a Slimemold to Looks To The Moon
- Bring a Dandelion Peach to Looks To The Moon
- Bring a Gooie Duck to Looks To The Moon

Additional: Start in Looks To The Moon / Food is not auto eaten in shelter.

"Escape Route"

Mission Buffs:
- Countdown to Death
- Random Room
- Neurodegeneration
- Short-sighted

Mission Goals:
- Hibernate successfully

Additional: No card draw.

"Tourist Trap"

Mission Buffs:
- Dream Traveler
- Short Circuit Gate
- Hunted
- Upgradation

Mission Goals:
- Obtain the Wanderer passage in 20 cycles

Additional: Standard card draw.
bin 13 Aug, 2024 @ 3:45pm 
Idea for a Paincat/Inv/Enot exclusive mission:

"Polar Express"

Mission Buffs:
- Hypothermia
- Hunted

Mission Goals:
- Kill a Train Lizard by freezing it to death
Last edited by bin; 13 Aug, 2024 @ 3:45pm
Harvie  [developer] 14 Aug, 2024 @ 9:55am 
Originally posted by Terror:
"Arms Race"

Starts in: Garbage wastes

Start with:

- Spearmaster
- Little boy nukes
- Thieving Scavengers
- Upgrader

Goals:

- Kill 50 enemies
- Receive 5 negative buff cards
- Survive 7 cycles

"King of the Isles"

Starts in: Sky Islands

Starts with:

- Vulture mutation
- Armed vulture king
- Vulture king projectiles go faster
- No pass day (Infinite)

Goals:

- Survive 10 cycles.
- Beat this without dying 5 times.
- Kill 40 creatures.
- Challenges must be completed within 11 days.

"Doomsday Event"

Starts with:

- Hell
- Upgrader
- Scorched Sun
- Paranoia

Goals:

- Earn the Survivor Passage.
- Earn the Martyr Passage.
- Earn the Nomad Passage.
Thanks for the idea! will add credit later, currently credit need a new page for this
bin 14 Aug, 2024 @ 3:35pm 
"Debt Collector"

Mission Buffs:
- BountyHunter
- Swift Thief
- Creatures leave behind pearls, spears, and etc. on death rather than corpses
- Upgradation

Mission Goals:
- Kill 200 points worth of creatures chosen by BountyHunter
- Obtain the Outlaw Passage
- Store 10 pearls in one shelter
Last edited by bin; 14 Aug, 2024 @ 3:45pm
dollar.bug.7 15 Aug, 2024 @ 12:50am 
"Worst road trip ever"

Inv-specific mission. It's like the artificer & hunter mission in that you only choose buffs at the beginning and dont add any as you go. Multiplier and upgradation are mandatory buffs for the mission. The only mission requirement is that you have to get the wanderer passage
weird creature 15 Aug, 2024 @ 7:15pm 
"Brace for Impact"
No free pick, no card draws, spawn in Pipeyard

Cards:
Desolate Dive
Bouncy Slug
Super Jump
Stone of Blessing
SlugSlug (Permanent)
New buffcard: Creatures emit a snail pop on death

Mission:
Kill 60 creatures
Complete the mission in less than 3 deaths
bin 20 Aug, 2024 @ 1:17pm 
"Migration"
Start In: Shaded Citadel, Gourmand's Timeline/Setting

Extra: Start with two slugpups.

Mission Buffs:
Parental Bond - Adopted slugpups become more aggressive and have increased spear damage
Faster Shortcuts
Random Rain
Multiplier

Mission Goals:
Visit Five Pebbles in 8 cycles
Reach Outer Expanse with 2 slugpups.
Obtain The Nomad Passage

"Battleships"

Mission Buffs:
Bomb Mania
Water World
Aquatic Noble
Cluster Bomb

Mission Goals:
Earn 300 points in creature kills
Kill 50 creatures with scavenger bombs
Swim with a swim boosting buff for 1000m
Last edited by bin; 20 Aug, 2024 @ 2:16pm
dollar.bug.7 21 Aug, 2024 @ 12:02am 
not a new mission so much as a change to a pre-existing mission: modify doom express so you also permanently carry waterworld and corruption spread
FattyGriz 2 Sep, 2024 @ 8:13pm 
"aerial combat"

start: spearmaster
tail-copter
blessing of the stone
armed king
that one that makes their harpoons home in on the player then explode
still my turn
that one that makes them reload really fast

mission Goals:
kill 20 vultures
kill 3 king vultures
complete in less than 20 deaths

"gourmond plus"

start: gourmond
food lover
nut bowling
desolate dive
more food
slow chewer

mission goals:
if there is one for completing gourmonds food quest that one would be good
earn the wanderer passage
a different food quest that i hope exists but i cant remember because there is a lot of cards
SeverinNyx 12 Sep, 2024 @ 9:01pm 
"Corruption Cleanser"
(Decided to edit it to hopefully actually make it playable / fun)
(* = can't be removed / eternal)
Starting point: Drainage System.
-
Cards: Corruption Spreads*, Countdown*, Alzheimers, Dequantize, Neuron Slug, Flame Purification, Flamethrower.
-
Goals: Kill 25 Daddy Long Legs, complete in less than 14 deaths survive 8 cycles.
|
"Flood"
Starting point: Shoreline.
-
Cards: Water World*, Random Rain, Drain Life, Jellyfish - Shaped Mutation, Breathless, Water Dancer x2, Aquatic Noble, Scorching Sun*, Flying Aqua*.
-
Goals: Kill 5 Aquapedes, survive 10 Cycles, collect 5 negative buff cards, earn The Survivor passage, earn The Martyr passage.
|
"Explorator of the Past"
Starting point: Outskirts.
-
Cards: Dequantize*, Dream Traveller*, Random Room, Short Circuit Gate, No Pass Day.
-
Goals: Earn The Pilgrim passage, survive 10 cycles, survive for 5 consecutive cycles.
|
"Hunter's Nightmare"
(I would think Hunter would be the best for this, but it can be for all slugs)
Starting point: Chimney Canopy.
-
Cards: Multiplier*, Dequantize*, Invisible Killer*, Mobile Assault*, Upgradation*, Cyan Zap*, Random Room, Drain Life, Dream Traveller*, Stronger, Lance Thrower.
-
Goals: Kill 6 Red Lizards, kill 10 Cyan Lizards, kill 2 Red Centipedes, kill 4 King Vultures, kill 2 Miros Vultures, earn the Dragon Slayer passage, earn The Outlaw passage, earn The Hunter passage, kill 20 creatures with Spear, earn 300 points from creature kills, complete in 19 cycles.
Last edited by SeverinNyx; 13 Sep, 2024 @ 7:51pm
The Gambler 16 Sep, 2024 @ 1:19pm 
Maybe we should do more exclusive ones, so here is an exclusive mission

Exclusive mission for Arti: Hangry

Starting place: Metropolis

Cards: Eat More *2, Grinding teeth, Upgradation, Vulture shaped mutation (optional), Rocket harpoons, Bigpebble nuke (optional)

Missions: Earn 300 points from creature kills, kill 5 elite scavengers, earn the hunter passage, complete the mission in less then 20 deaths (optional)

______________________________________________________________________________

Exclusive mission for Rivulet: Water spillage

Starting region: The rot

Cards: Water world, room randomizer, multiplier, Lancethrow

Missions: Extract pebble's refraction cell, kill 5 daddy long legs, complete mission within 15 deaths
FlowerFelis7 18 Sep, 2024 @ 5:49pm 
"Reconciliation"
(Monk exclusive? Could work as an any-slugcat mission, but would make less sense)

Starting Point: Outer Expanse (OE_S03) or (OE_CAVE03) if it's possible to set a starting point outside a shelter.


Missions:
Earn the Wanderer Passage
Earn the Scholar Passage
Earn the Pilgrim Passage
Earn the Survivor Passage
Permanently Hold Poor Aim

Starting Cards:
Alzheimers
Hell
Poor Aim
Neurodegeneration
Death-Free Medallion
Lava Immune

Standard card draw mode. Cards cannot be removed. No initial card draw.

(Edited for formatting + slight change to missions)
Last edited by FlowerFelis7; 21 Sep, 2024 @ 9:59am
FlowerFelis7 21 Sep, 2024 @ 10:16am 
I got even more mission ideas while playing! These are just some themed missions that I'd love to play if I could.

Gone Fishin'
(Any Slugcat + usual spawn point. Kill Mission numbers might have to be tweaked? I'm not sure, but it seems possible.)

Missions:
Kill 25 Eel Lizards
Kill 50 Salamanders
Complete Mission Within 10 Deaths
Permanently Hold Water World

Cards:
Water World
Aquatic Noble
Water Dancer
Homing Shot

Standard card draw mode, Cards cannot be removed.
Special: All lizard spawns are replaced either by Eel Lizards (Red, Cyan, Green, Train, and Strawberry) or Salamanders (all other colors).


Gone... uh... Just Gone, I Guess...
(Alternate name if that's too long: "Gone... Somewhere?")
(Any Slugcat)

Starting Point: Outskirts (SU_S01)

Missions:
Earn the Wanderer Passage
Permanently Hold RandomRoom
Permanently Hold Dream Wanderer

Cards:
RandomRoom
RandomRain
Dream Wanderer
Pandora Box
Sisyphus

Standard card draw mode, Cards cannot be removed.


Food Poisoning
(Any Slugcat + usual spawn point)

Missions:
Earn the Hunter Passage
Earn the Survivor Passage
Complete Mission Within 8 Deaths
Permanently Hold Stomachache

Cards:
Chew Slowly
Stomachache
Dequantize
Eat More x2

Standard card draw mode, Cards cannot be removed.


Creepy Crawlies
(Any Slugcat)

Starting Point: Subterranean (SB_S07)

Missions:
Kill 15 Black Lizards
Complete Mission Within 6 Cycles

Cards:
Spider-Shaped Mutation
Ramenpede
Arachnophobia
Pursued
Photophobia x2

Standard card draw mode, Cards cannot be removed. No initial card draw.
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