The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Passive Skill Trees (Repentance)
Ancient Cursed Starjewels
I wanna start by saying that I absolutely love this mod, and I can't wait for it to be finished. I have all of the main skill tree and the star-might skill tree fully finished, and I love being able to mix and match different jewel effects.

My only dislike about it is the one Converter (?) crystal, where you can kill a boss and it stays with you for the rest of the run, resetting every room. I killed Fallen Gabriel, and he was added to my crystal, and he just has a really big advantage over everything else. Personally, I would like if, at the end of the run, or if your boss companion dies, it would reset the crystal to Seeking.

Aside from that, everything is super cool, and every skill tree has unique capstones. This mod takes Isaac to an extreme that I haven't seen in a long time. It's a very well balanced, refreshing was to play the game.

I just wanted to know what other people think of the orange crystals. I must have collected all of the available ones as of 09/21/2024, because I keep getting faded ones that have no effect, which is fine, I don't expect it to be infinite.
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Showing 1-1 of 1 comments
Ab Aeterno  [developer] 21 Sep, 2024 @ 11:16am 
Yeah converter is a bit experimental, but you can turn it back to Seeking at any point by unequipping it and pressing respec while hovering it in the inventory (I think it states this at the bottom). It won't change the boss for the rest of that run but you can start converting other bosses if you re-equip it, even in the same run.

Faded pieces pop up when there's no more ancients to identify i.e. you got them all, you can equip these for a bit of extra starmight if you don't feel like running any other ancient.

EDIT: also if there are some outlier bosses that are too crazy I can always add them to the internal blacklist for the jewel, a lot of the bosses I haven't tested at all and it's a bit of a 'for fun' jewel.
Last edited by Ab Aeterno; 21 Sep, 2024 @ 11:23am
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