Project Zomboid

Project Zomboid

Filibuster Rhymes' Used Cars! - Animation Beta
Filibuster Rhymes  [developer] 23 Aug, 2024 @ 8:06pm
Bugs
You can post bugs here, but I'd prefer you join the discord and send 'em there!
https://discord.gg/WKjTuqW
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Showing 1-15 of 27 comments
aquelarrefox 24 Aug, 2024 @ 8:17pm 
i found a invisble ford crown victoria 85 taxi (body invisible, seet, doors, wheels and motor visible)
Silver Star 30 Aug, 2024 @ 12:25pm 
Some of the vehicle's in my SP spawn without tires, both KI5, and This mod's animated version. They are definitely new vehicles since I haven't visited the area before. Not sure why it's happening. The vehicle's menu shows the tire on there, but when I uninstall the tire, it's the wrong one and isn't even usable on the vehicle.
Filibuster Rhymes  [developer] 30 Aug, 2024 @ 4:24pm 
Originally posted by aquelarrefox:
i found a invisble ford crown victoria 85 taxi (body invisible, seet, doors, wheels and motor visible)
I couldn't recreate this.


Originally posted by Silver Star:
Some of the vehicle's in my SP spawn without tires, both KI5, and This mod's animated version. They are definitely new vehicles since I haven't visited the area before. Not sure why it's happening. The vehicle's menu shows the tire on there, but when I uninstall the tire, it's the wrong one and isn't even usable on the vehicle.

I'm gonna guess you disabled a car mod ad enabled the animation beta, and that this is happening with heavier duty, military, and lifted offroad vehicles.
If that's right, it's happening because when you disable a mod, it'll replace the car with a random one. I think there are some problems with this, because it tries to keep the same part types. The vehicles I mentioned all use unique tires, so that's probably why.
I'll update the installation part info section. I'll put info on ways to fix it there, too.
If it's regular vehicles, though, I dunno.
Silver Star 30 Aug, 2024 @ 6:22pm 
It was happening with swat vehicles, random ki5 vehicles, and pretty much anything (heavy and non heavy). Whats weird though is if I manually spawned the problematic vehicle in, the tires were normal. I used error magnifier but nothing was there. What’s worth noting here is that I have the No vanilla vehicles mod enabled, since your vehicles are objectively better. But even with it, the game still spawns vanilla vehicles. Perhaps vanilla vehicle mods need to be installed at the start of all saves for them to work properly? I don’t particularly understand why that would be necessary, but then there are games out there where if you remove a random unimportant looking crate the whole gun system will break so maybe it’s just like that.
Filibuster Rhymes  [developer] 31 Aug, 2024 @ 7:12am 
Originally posted by Silver Star:
It was happening with swat vehicles, random ki5 vehicles, and pretty much anything (heavy and non heavy). Whats weird though is if I manually spawned the problematic vehicle in, the tires were normal. I used error magnifier but nothing was there. What’s worth noting here is that I have the No vanilla vehicles mod enabled, since your vehicles are objectively better. But even with it, the game still spawns vanilla vehicles. Perhaps vanilla vehicle mods need to be installed at the start of all saves for them to work properly? I don’t particularly understand why that would be necessary, but then there are games out there where if you remove a random unimportant looking crate the whole gun system will break so maybe it’s just like that.

Check the info thread. I put an explanation and some ways to fix it there.
EraZer_ 2 Sep, 2024 @ 7:12am 
Found out only now that there's a bug thread, so i'm posting it here now. :P
I want to report following bug:

Everytime i'm entering a vehicle it's Hubcaps just fall off and lay on the ground. I'm not even starting the car, literally just entering it results in that. It's quite funny but i just wanted to report that. lol
Last edited by EraZer_; 2 Sep, 2024 @ 9:04am
Filibuster Rhymes  [developer] 3 Sep, 2024 @ 2:25pm 
Originally posted by ΞɌɅZΞɌ:
Found out only now that there's a bug thread, so i'm posting it here now. :P
I want to report following bug:

Everytime i'm entering a vehicle it's Hubcaps just fall off and lay on the ground. I'm not even starting the car, literally just entering it results in that. It's quite funny but i just wanted to report that. lol
If you can, I just need a little more info. What conditions were the tires and the hubcaps on them?Did you have to turn the car on for them to fall off, or did they just fall off as soon as you sat in the car? Was this a one off occurrence, or has it happened multiple times?
EraZer_ 3 Sep, 2024 @ 3:23pm 
Originally posted by Filibuster Rhymes:
Originally posted by ΞɌɅZΞɌ:
Found out only now that there's a bug thread, so i'm posting it here now. :P
I want to report following bug:

Everytime i'm entering a vehicle it's Hubcaps just fall off and lay on the ground. I'm not even starting the car, literally just entering it results in that. It's quite funny but i just wanted to report that. lol
If you can, I just need a little more info. What conditions were the tires and the hubcaps on them?Did you have to turn the car on for them to fall off, or did they just fall off as soon as you sat in the car? Was this a one off occurrence, or has it happened multiple times?

Sadly i didn't check the condition of them... i died shortly afterwards. :buzzed: lmao

But i have following info:

1) It happenend on 2 cars in a row, both of which were collided into each other on the street. I guess the condition had to be really low in that case, because they were already damaged.

2) I didn't turn on those cars. I only checked the glovebox and exited both vehicles.

3) It happened only on that specific run actually.

I will come back and give you more info if something like this should happen again. I will keep an eye out for this. :)
Filibuster Rhymes  [developer] 3 Sep, 2024 @ 4:36pm 
Originally posted by ΞɌɅZΞɌ:
Originally posted by Filibuster Rhymes:
If you can, I just need a little more info. What conditions were the tires and the hubcaps on them?Did you have to turn the car on for them to fall off, or did they just fall off as soon as you sat in the car? Was this a one off occurrence, or has it happened multiple times?

Sadly i didn't check the condition of them... i died shortly afterwards. :buzzed: lmao

But i have following info:

1) It happenend on 2 cars in a row, both of which were collided into each other on the street. I guess the condition had to be really low in that case, because they were already damaged.

2) I didn't turn on those cars. I only checked the glovebox and exited both vehicles.

3) It happened only on that specific run actually.

I will come back and give you more info if something like this should happen again. I will keep an eye out for this. :)
Cool, thanks. The way it should work is if the vehicle's moving, it checks the condition of the tire, and of the hubcap. If they're under a certain amount, they have an increasingly higher chance to fall off.
If you notice it again and you're on singleplayer, please immediately pause the game, navigate to C:\Users\You\Zomboid and make a backup of console.txt. If you can, please join the discord so you can send it to me. If not, lemme know and I'll tell ya what lines to look for.
Also let me know what car, the conditions of the hubcaps and tires.
Thanks!
ChaosKillerX7 18 Sep, 2024 @ 7:26pm 
Not sure if it's a mod or what, but when spawning a new server I'm getting:

WARN : General , 1726712506492> 11,144,360,114> VehicleType.initNormal> vehicle type "Base.TrailerAMCWaverunner" isn't in VehicleZoneDistribution

WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.StepVanMailSmashedRear" isn't in VehicleZoneDistribution

WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.TrailerCover" isn't in VehicleZoneDistribution

WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.87c10sb" isn't in VehicleZoneDistribution

WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.ModernCar02SmashedRear" isn't in VehicleZoneDistribution

I'm not sure what could be causing it-- this mod is the only mod active for vehicles and vehicle related spawning zones afaik.

EDIT: nevermind above, I swapped to the old mod and it still happens so I gotta do a deep dive on mods
Last edited by ChaosKillerX7; 18 Sep, 2024 @ 7:36pm
Filibuster Rhymes  [developer] 19 Sep, 2024 @ 8:56am 
Originally posted by ChaosKillerX7:
Not sure if it's a mod or what, but when spawning a new server I'm getting:

WARN : General , 1726712506492> 11,144,360,114> VehicleType.initNormal> vehicle type "Base.TrailerAMCWaverunner" isn't in VehicleZoneDistribution

WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.StepVanMailSmashedRear" isn't in VehicleZoneDistribution

WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.TrailerCover" isn't in VehicleZoneDistribution

WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.87c10sb" isn't in VehicleZoneDistribution

WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.ModernCar02SmashedRear" isn't in VehicleZoneDistribution

I'm not sure what could be causing it-- this mod is the only mod active for vehicles and vehicle related spawning zones afaik.

EDIT: nevermind above, I swapped to the old mod and it still happens so I gotta do a deep dive on mods

Hey man, don't worry about that warning, it just means that those cars aren't set to a spawn zone. Don't think of it as a bug report, think of it more as information, more like "hey devs, these cars aren't set to spawn in an area. Is this intentional?" For some of them it is.

87c10sb shouldn't be there, though. That's the name of the c10 in the old, non-animated mod. It means you've either still got the old mod activated, or some other mod that modded my mod and was probably overwriting some of the vehicles.
ChaosKillerX7 19 Sep, 2024 @ 2:08pm 
Hey Filibuster-- I actually had a problem with vehicles spawning but it was my own fault for forgetting the map mod for ForagingZ-- but this is helpful for anyone else that stumbles on this.

Thank you for the quick reply!
Filibuster Rhymes  [developer] 19 Sep, 2024 @ 5:51pm 
Originally posted by ChaosKillerX7:
Hey Filibuster-- I actually had a problem with vehicles spawning but it was my own fault for forgetting the map mod for ForagingZ-- but this is helpful for anyone else that stumbles on this.

Thank you for the quick reply!
You're welcome, glad you figured it out!
EnigmaBeaver™ 21 Sep, 2024 @ 1:52pm 
The beta does not seem to work with the RV interior mod, no option for the Boulder RV which was usable with the non Beta mod
Filibuster Rhymes  [developer] 21 Sep, 2024 @ 2:20pm 
Originally posted by EnigmaBeaver™:
The beta does not seem to work with the RV interior mod, no option for the Boulder RV which was usable with the non Beta mod
Any mod that modded my old mod will need to be updated to mod this new mod.
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