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I'm gonna guess you disabled a car mod ad enabled the animation beta, and that this is happening with heavier duty, military, and lifted offroad vehicles.
If that's right, it's happening because when you disable a mod, it'll replace the car with a random one. I think there are some problems with this, because it tries to keep the same part types. The vehicles I mentioned all use unique tires, so that's probably why.
I'll update the installation part info section. I'll put info on ways to fix it there, too.
If it's regular vehicles, though, I dunno.
Check the info thread. I put an explanation and some ways to fix it there.
I want to report following bug:
Everytime i'm entering a vehicle it's Hubcaps just fall off and lay on the ground. I'm not even starting the car, literally just entering it results in that. It's quite funny but i just wanted to report that. lol
Sadly i didn't check the condition of them... i died shortly afterwards.
But i have following info:
1) It happenend on 2 cars in a row, both of which were collided into each other on the street. I guess the condition had to be really low in that case, because they were already damaged.
2) I didn't turn on those cars. I only checked the glovebox and exited both vehicles.
3) It happened only on that specific run actually.
I will come back and give you more info if something like this should happen again. I will keep an eye out for this. :)
If you notice it again and you're on singleplayer, please immediately pause the game, navigate to C:\Users\You\Zomboid and make a backup of console.txt. If you can, please join the discord so you can send it to me. If not, lemme know and I'll tell ya what lines to look for.
Also let me know what car, the conditions of the hubcaps and tires.
Thanks!
WARN : General , 1726712506492> 11,144,360,114> VehicleType.initNormal> vehicle type "Base.TrailerAMCWaverunner" isn't in VehicleZoneDistribution
WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.StepVanMailSmashedRear" isn't in VehicleZoneDistribution
WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.TrailerCover" isn't in VehicleZoneDistribution
WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.87c10sb" isn't in VehicleZoneDistribution
WARN : General , 1726712506493> 11,144,360,115> VehicleType.initNormal> vehicle type "Base.ModernCar02SmashedRear" isn't in VehicleZoneDistribution
I'm not sure what could be causing it-- this mod is the only mod active for vehicles and vehicle related spawning zones afaik.
EDIT: nevermind above, I swapped to the old mod and it still happens so I gotta do a deep dive on mods
Hey man, don't worry about that warning, it just means that those cars aren't set to a spawn zone. Don't think of it as a bug report, think of it more as information, more like "hey devs, these cars aren't set to spawn in an area. Is this intentional?" For some of them it is.
87c10sb shouldn't be there, though. That's the name of the c10 in the old, non-animated mod. It means you've either still got the old mod activated, or some other mod that modded my mod and was probably overwriting some of the vehicles.
Thank you for the quick reply!