Project Zomboid

Project Zomboid

Filibuster Rhymes' Used Cars! - Animation Beta
Frostiikin 15 Sep, 2024 @ 1:44pm
Does anyone know how to make this work with RV Interiors?
Something about this beta breaks compatibility with RV Interiors, and I have no idea how one would go about making a separate compatibility mod to fix it
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Showing 1-8 of 8 comments
Purple Nebula 23 Sep, 2024 @ 8:07am 
Under the header "Big Thanks!", this is written down:
Originally posted by Filibuster:
The RV interior code is a mix of Soul Filcher's and RaathLord's. Thanks for letting me modify it!
I'm guessing this makes using the "RV Interiors" mod redundant and thus unnecessary in modlists when using the mod. :)
Junateg 8 Oct, 2024 @ 10:13am 
solution here: need some work to config but it works, and let u edit the type of RV interior u want to use, im using right now in a nomad save and works perfectly.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3155698995
Last edited by Junateg; 8 Oct, 2024 @ 10:19am
Daxter1357 8 Oct, 2024 @ 9:37pm 
Im having the same issue, i have both this and rv interior installed but when in debug mode, it says no rv interior space assigned when attempting to enter the rv
HexHyte 27 Feb @ 2:36am 
Any update on this? RV interiors just stopped working for vehicles included in this mod.
wait rly? im using it with interiors
vehicle_interiors in map sandbox setting must be at the very top tho mind you
seems to work for me

scooby doo van type vehicle i cuold get in and out
FeeNiX 15 Mar @ 1:47pm 
Does anyone have a list of aall the vehicle IDs in the animation beta? I don't see them on the page.
HexHyte 17 Mar @ 3:18am 
Originally posted by marshmallow justice:
wait rly? im using it with interiors
vehicle_interiors in map sandbox setting must be at the very top tho mind you
seems to work for me

Which is the correct one? "vehicle_interior" or "vehicle_interiors"?
voidjak 18 Jun @ 7:16am 
the correct map file name is "vehicle_interior". make sure it's the first one in the map list or else it won't work at all. should work fine with this mod if you do that
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