The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Road To Enlightenment [50+ Unlocks, 3 Characters!]
 This topic has been pinned, so it's probably important
enegue  [developer] 25 Aug, 2024 @ 7:08am
Bug Report Thread
Here’s where to report bugs. Different methods may be used in the future, which will be documented here.

When reporting a bug, please say the circumstances of the bug happening in as much detail as you can, alongside every mod you have on. Additionally, if there is one, write down the error that appears in the console in your comment.

Repentagon may also cause issues. Try turning it off (if that’s how it works) and see before writing anything if you have Repentagon!
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Showing 1-15 of 35 comments
Ryniano 25 Aug, 2024 @ 6:09pm 
Crashes when I play as Keeper. It crashes as soon as the game starts/when I shoot I have too many mods on to list them but most likely the ones interacting are Epiphany or Sacred Dreams. I also am using repentagon idk if that matters.
Last edited by Ryniano; 25 Aug, 2024 @ 6:10pm
enegue  [developer] 25 Aug, 2024 @ 7:19pm 
Originally posted by Ryniano:
Crashes when I play as Keeper. It crashes as soon as the game starts/when I shoot I have too many mods on to list them but most likely the ones interacting are Epiphany or Sacred Dreams. I also am using repentagon idk if that matters.
It's Epiphany, can't believe we never checked. Thanks, we are looking into it!
enegue  [developer] 26 Aug, 2024 @ 2:45am 
Originally posted by Ryniano:
Crashes when I play as Keeper. It crashes as soon as the game starts/when I shoot I have too many mods on to list them but most likely the ones interacting are Epiphany or Sacred Dreams. I also am using repentagon idk if that matters.
Fixed! (Hopefully)
eurit 27 Aug, 2024 @ 11:39pm 
the bug is fixed but picking keeper slows down the game. If you could fix that i would be happy
eurit 27 Aug, 2024 @ 11:40pm 
nevermind after some time the slowdown is gone. (Sick mod btw)
Ryniano 28 Aug, 2024 @ 9:26am 
Originally posted by enegue:
Originally posted by Ryniano:
Crashes when I play as Keeper. It crashes as soon as the game starts/when I shoot I have too many mods on to list them but most likely the ones interacting are Epiphany or Sacred Dreams. I also am using repentagon idk if that matters.
Fixed! (Hopefully)
It works great now thanks!
MisterJacque 28 Aug, 2024 @ 12:32pm 
Death cat does not work with Enlightened Blue Baby
When swapping a card/pill/rune for one on the floor, if it drops on Keeper his coins drain rapidly until he steps away from the pickup
enegue  [developer] 28 Aug, 2024 @ 8:56pm 
Originally posted by Babybel Wax Eater:
When swapping a card/pill/rune for one on the floor, if it drops on Keeper his coins drain rapidly until he steps away from the pickup
we'll have this fixed among several other coin drains, thanks!
RDW 30 Aug, 2024 @ 6:29pm 
Originally posted by Babybel Wax Eater:
When swapping a card/pill/rune for one on the floor, if it drops on Keeper his coins drain rapidly until he steps away from the pickup
Here's some other occurrences of that:
When touching a stone chest, a golden chest without keys or a mega chest during the keys unlocking animation
When touching a trinket during the "hold up trinket" animation.

Also, not sure if this intended or not, but E. Keeper's coins don't drain when collecting pickups during the "hold up" animation.

Now here's some bugs with the items:
Charming Cinder Candle persists even after the item is removed and the game is exited, and can only properly go away after using Genesis
Mercury does nothing at all
Salt makes multishot characters like E. Keeper unable to attack and continue do so after removing it but only if you have other certain items. Exiting the game and using Genesis fixes this
Mr. Maggot's Feastables's maggots don't inflict weakness

Not bugs themselves, but what are all the effects from the champion tears produced by Inkwell and the plants spawned by Potted Protector?
enegue  [developer] 31 Aug, 2024 @ 1:32am 
Originally posted by RDW:
Originally posted by Babybel Wax Eater:
When swapping a card/pill/rune for one on the floor, if it drops on Keeper his coins drain rapidly until he steps away from the pickup
Here's some other occurrences of that:
When touching a stone chest, a golden chest without keys or a mega chest during the keys unlocking animation
When touching a trinket during the "hold up trinket" animation.

Also, not sure if this intended or not, but E. Keeper's coins don't drain when collecting pickups during the "hold up" animation.

Now here's some bugs with the items:
Charming Cinder Candle persists even after the item is removed and the game is exited, and can only properly go away after using Genesis
Mercury does nothing at all
Salt makes multishot characters like E. Keeper unable to attack and continue do so after removing it but only if you have other certain items. Exiting the game and using Genesis fixes this
Mr. Maggot's Feastables's maggots don't inflict weakness

Not bugs themselves, but what are all the effects from the champion tears produced by Inkwell and the plants spawned by Potted Protector?
:bulbskull: got work cut out for me, alright i'll get right on this, thank you for this wonderful reporting!! regarding plants, it should be in encyclopedia, regarding tears, it's a long list. dm me on discord "beatmeenegue" or have a gander at the lua in "scripts/items/ekee/pot" or whatever a plant based name is, forgot.
Last edited by enegue; 31 Aug, 2024 @ 1:35am
enegue  [developer] 31 Aug, 2024 @ 3:20am 
Originally posted by RDW:
Originally posted by Babybel Wax Eater:
When swapping a card/pill/rune for one on the floor, if it drops on Keeper his coins drain rapidly until he steps away from the pickup
Here's some other occurrences of that:
When touching a stone chest, a golden chest without keys or a mega chest during the keys unlocking animation
When touching a trinket during the "hold up trinket" animation.

Also, not sure if this intended or not, but E. Keeper's coins don't drain when collecting pickups during the "hold up" animation.

Now here's some bugs with the items:
Charming Cinder Candle persists even after the item is removed and the game is exited, and can only properly go away after using Genesis
Mercury does nothing at all
Salt makes multishot characters like E. Keeper unable to attack and continue do so after removing it but only if you have other certain items. Exiting the game and using Genesis fixes this
Mr. Maggot's Feastables's maggots don't inflict weakness

Not bugs themselves, but what are all the effects from the champion tears produced by Inkwell and the plants spawned by Potted Protector?
i've done what i can, update soon, but regarding mercury, it works, there was nothing wrong with it so idk whats up
Last edited by enegue; 31 Aug, 2024 @ 3:20am
SleepyShaman 1 Sep, 2024 @ 3:05am 
Enlightened Blue Baby doesn't spawn those little ♥♥♥♥♥ when fighting with "final bosses"
RDW 4 Sep, 2024 @ 7:17pm 
Originally posted by enegue:
Originally posted by RDW:
Here's some other occurrences of that:
When touching a stone chest, a golden chest without keys or a mega chest during the keys unlocking animation
When touching a trinket during the "hold up trinket" animation.

Also, not sure if this intended or not, but E. Keeper's coins don't drain when collecting pickups during the "hold up" animation.

Now here's some bugs with the items:
Charming Cinder Candle persists even after the item is removed and the game is exited, and can only properly go away after using Genesis
Mercury does nothing at all
Salt makes multishot characters like E. Keeper unable to attack and continue do so after removing it but only if you have other certain items. Exiting the game and using Genesis fixes this
Mr. Maggot's Feastables's maggots don't inflict weakness

Not bugs themselves, but what are all the effects from the champion tears produced by Inkwell and the plants spawned by Potted Protector?
i've done what i can, update soon, but regarding mercury, it works, there was nothing wrong with it so idk whats up
Thanks for listening to me! I'll try Mercury again
RDW 4 Sep, 2024 @ 7:18pm 
Oh, and the mod does work perfectly with Repentogon, so that's cool (and didn't there was a bug with the clock guy too)
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