Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
[INFO] - [C](-1): GetRoomShape
[INFO] - ...birth/mods/alt-path-indicators-redux_3319873865/main.lua(36176): getTopLeftWallGridIndex
[INFO] - ...birth/mods/alt-path-indicators-redux_3319873865/main.lua(66489): isNewRoom
[INFO] - ...birth/mods/alt-path-indicators-redux_3319873865/main.lua(66481): checkRoomChanged
[INFO] - ...birth/mods/alt-path-indicators-redux_3319873865/main.lua(66475): ?
[INFO] - [C](-1): xpcall
[INFO] - resources/scripts/main_ex.lua(1226): RunCallbackInternal
[INFO] - resources/scripts/main_ex.lua(1247): ?
[INFO] - Caught exception, writing minidump...
After disabling the mod I could actually enter the room and a treasure room door was occupying the top right spot, I guess it's an edge case or something?
"MC_PRE_ENTITY_SPAWN" from "ModVanilla" failed: ...birth/mods/alt-path-indicators-redux_3319873865/main.lua:29416: attempt to index a nil value (local 'stageTypeToStageID')
Stack Traceback:
...birth/mods/alt-path-indicators-redux_3319873865/main.lua:29416: in function 'getStageID'
...birth/mods/alt-path-indicators-redux_3319873865/main.lua:73701: in function 'getNextAltPathStage'
...birth/mods/alt-path-indicators-redux_3319873865/main.lua:73569: in function at line 73568