Zombie Panic! Source

Zombie Panic! Source

ZPO_Cabin_Lockdown
@TheyCallMePinCushion  [developer] 30 Sep, 2024 @ 6:53pm
Development Update: 01/10/2024
Hi Everyone.

I know that it has been quite a while since I posted this project and I thought it was about time that I put out a development update for everyone. Progress has slowed down quite a bit on my mapping projects but I am still working on them from time to time.

This project is not dead, I have been busy working on my other project ZPS_Office_Zombified so this one fell to the wayside a bit there. That being said I do have an update to provide to you all regarding this project and progress has been made to update this map.

So, what have I got to share today? Well quite a bit. A lot in regards to lighting changes and balance. Here's a list of things you can expect to change with the new update:

Upcoming changes.
Readjustments:
  • Rebalanced and adjusted lighting throughout the map.
  • Readjusted and fixed a lot of bad texture work.
  • Fixed a bunch of bad prop placements that were clipping in walls and flinging props around the map.
  • Adjustments were made to some of the rooms in order to make them align better.
  • Fixed up the objective spawn list as it was causing issues with some of the key card spawns and placements. They should all be spawning and disabling correctly now.

New Additions:
  • New Skybox texture to complement the lighting changes.
  • 2 new key card spawn locations in the map.
  • A few new secrets to find throughout the map.

I will be soon updating the screenshots list with the new up to date screenshots on the workshop page that will reflect the new update that should hopefully go live by the weekend if all goes to plan and no issues arise.

Thanks for being patient!
Last edited by @TheyCallMePinCushion; 30 Sep, 2024 @ 10:05pm