Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

USAF Stargate Command
kingchris20  [desarrollador] 29 OCT 2014 a las 22:32
USAF Stargate Command: Ideas and Suggestion Thread
Please add all ideas and suggestions here.

Thanks
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Mostrando 1-15 de 21 comentarios
RevenantCrow 30 OCT 2014 a las 2:30 
is there a way to make a wonder , such as the star gate randomly spawn or given the random drop to place like the city drop in, where the usaf or future stargate based races could start off having a settler and not be forced to make a turn 1 decision on starting point. so say sg1 walks through the gate with a settler, explorer, and a soldier. or whatever cargo was chosen.
Zainredding 1 NOV 2014 a las 13:54 
I am not sure if you have seen the high contrast border mod but we really need that. I love your mod dude but seeing borders is tough. Thanx for your work.
Última edición por Zainredding; 1 NOV 2014 a las 13:54
Areonus Val'Ehn 4 NOV 2014 a las 11:54 
I'd reccomend changing the unique unit name from SG-1 to just Calling them an SG team. Since you know SG-1 is kinda a single unit. it's slightly immersion breaking to have multiple SG 1's running around the map.
kingchris20  [desarrollador] 4 NOV 2014 a las 12:00 
Haha you're right, I've already made that change on my end, but I haven't pushed Version 5 yet, I'm hoping to add a couple more things to it before I do.
Falco 7 NOV 2014 a las 5:02 
Experience for the SG Teams would be great too - a great mix of soldier and explorer.
Syzy 9 NOV 2014 a las 11:01 
Upgradable explorers, where you add diffrent races to the unit, like asgard, Tokra, or Jaffa
Athena's Spear 14 NOV 2014 a las 13:19 
t if they ever allow 'space' battles on the orbital layer you could always add a Daedalus or Prometheus class ship.
bobpreston 16 NOV 2014 a las 19:35 
What is going on with the "dependency missing" since the upgrade. I am unable to load the SG module?
revelsiz 2 DIC 2014 a las 14:07 
I don.t get aby action icons on any unit I pick for some units )Trade Conveys) this makes them useless. Thought it might be another mod but only happens on yours.
theWarmaster 10 DIC 2014 a las 15:54 
Adding new types of units visually appealing to the SG franchise would be great. Like making them look like SG teams from the shows/movies. Another cool unit type would be adding friendly races to the unit mix like Jaffa. A variety of Jaffa style units like melee and ranged types. Maybe even adding a few non-cannon vehicles since they didn't really use any in the series.... Well Darts would be neat however Wraith were never their friends..... But there are plenty of other human and ancient cultures in the series that I'm sure we can steal visual designs from. Like Puddle Jumpers and Death Gliders in place of that lame air craft they have in the game. Stuff like that.

I wish I could help work on this project with you. I love the SG series so much >_<
taimaishu489 29 DIC 2014 a las 19:55 
after obtaining harmony 1, my sg1 explorer units are still being hurt by miasma
Onion 4 ENE 2015 a las 8:33 
Make Goa'uld, Asgard, Wraitth, Replicators, and a special building that allows cities to shoot drones like atlantis, ooh and an atlantis city texture, that would be cool.
Warzone 17 ENE 2015 a las 23:06 
Jaffa units. Start with one season at a time until you get crap tones.
RB98 25 MAY 2015 a las 15:57 
I wonder if you could make a win condition for creating a Stargate. To complete the victory objective, I suggest you would have to eliminate the ARC and research some stuff (Computers comes to mind) and then build a Stargate in your capitol as another way to win.
airshredder 25 MAY 2015 a las 16:55 
You could add F-302's as the fighter plane since that was the most used.
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