KoboldKare
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KoboldKare

Shiny Concept Deep Dive
Flamemance  [developer] 31 Jan @ 10:11am
Yep, it's broke
Gave up on fixing this mod, but I'll revert it back to the prior update and make something to replace it. feel free to ask questions. (again except about when it's arriving been working on this replacement for a week now)
Last edited by Flamemance; 31 Jan @ 10:14am
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Showing 1-7 of 7 comments
Pity that you couldn't figure out a solution, but at least the reversion will work until the replacement comes along.

I saw a thing in the patch notes about splitting the mod into separate components, is that the replacement? Or do you have a new plan now?
Flamemance  [developer] 31 Jan @ 10:17pm 
Originally posted by Flutterlove:
Pity that you couldn't figure out a solution, but at least the reversion will work until the replacement comes along.

I saw a thing in the patch notes about splitting the mod into separate components, is that the replacement? Or do you have a new plan now?

Yes the replacement is splitting the mod into parts, each part being the separate tiers of the shiny levels. Right now I'm close to completing the Bronze tier. Once that's figured out, the rest should be fast... In theory.
If the best, do it by sections or parts, so you have good control of failures, I hope it does not happen again the failure of the super pineapple plant, was imperishable hahahaha, I hope you do well.
Flamemance do you want old version ?
Hey Flamemenace I have a few questions for the future of the mod.

When you remake each tier into separate mods do you have plans to make a master mod which would be the shiny deep dive mod?

Do you plan to add map capabilities in the future like the upgrades that are going to be within the bronze tier inside of mainmap++?

Are you going to take a page out of mainmap++ pages and add new or unused positions and machines and toys not used in the normal map and marks for where sex positions are on the map

How will the new map work out with them being separate mods?
Last edited by 404_coffee.exe; 24 Feb @ 11:29am
Flamemance  [developer] 26 Feb @ 8:13am 
I didn't plan anything ahead with this mod. I was gonna make a map for each tier but then I was like that's unnecessary. So, I'll make one map separately as a new mod. Didn't think about taking inspiration from mainmap++, thanks for throwing that idea.

And yes there will be upgrades and I'm even trying to make new quests but each quests need to be translated in several languages, and all I have is Google Translate.
Use deepl it is more accurate.
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