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Great mod
but this one's version of past garbage wastes feels like a direct downgrade from base game's because the shallow water provided a interesting challenge. Which without turns a lot of the region into flat empty fields. Like a bunch of elongated copies of the room SU_BO8 in outskirts.
And I know this is for lore reasons, but without the rot Five Pebbles is pretty empty and boring which feels again like a downgrade. And Looks To The Moon's region carries the exact same problem.
They probably should've come up with their own version of the inspector. They could've just used the inspector if it weren't for the fact they consider Downpour and thus inspectors non-cannon to the mod.
I did like how they made Shoreline slowly become darker the closer to Looks To The Moon you got, but downpour pulled it off much better with waterfront facility. Granted Downpour is a payed mod and had the help of the original devs behind the base game, so that comparison isn't fair.
Didn't know there was a Looks To The Moon ending though.
It's sad to learn that your opinion (or rather experience) is mostly negative, though you do give credit where it's due. Glad to know some parts of the mod were to your liking! As long as everyone has something to enjoy - I believe it's an overall success. It was, of course, inevitable that some people would disagree with some features or characterizations that we brought or made, it happened before, it's happening now and it will again. FP's behavior can be tweaked a bit, but... I'd be lying if I said that his perceived overly cynical character isn't looked at through the lens of Downpour's characterization. We'll continue developing the mod further, so we hope you'll come back in the future for more!
Regarding some parts of the review: only vanilla assets were used to let both players with and without the DLC enjoy the mod. And as for making new ones - either they don't fit our view, or we couldn't re-create one to not steal parts of a paid DLC, or we didn't have the manpower for that. Hopefully it'll change in the future.
Once again, thank you for the review, and thank you for the time you spent writing it and trying out Drought!
-- Alu
And since Looks to the Moon is an older model of a bio-supercomputer, the cities on top of her "can" presumably would be less modern or at least much different in comparison to Five Pebbles, perhaps even the color palette.
I do agree with many of your opinions on the writing here (especially pearl dialogue); though I will say that I think Pebbles's character has been largely overblown since Downpour. Five Pebbles is obviously very direct, even to the point of being abrasive; he is also easy to annoy, we see that in Monk's campaign. However, I think pinning his entire personality on "he's a cynic and always has been" does a major disservice to his character -- that's Downpour's characterization and I feel it is frankly wrong.
Considering that, after this pearl is delivered (and by whomever, Spearmaster, Wanderer... it hardly matters), Pebbles would go as far as to rob his neighbor, sibling, and local group senior of nearly all their water they require for basic operation, then become angry when interrupted. I believe it is completely justified to say that Five Pebbles was not only invested, but excited to receive this message! To be one step closer to breaking out of a maze; after all, one of his biggest fears was being nothing but a bug.
However, I do agree that he is overly affectionate to Wanderer. Hell, I even think that he was overly affectionate to Spearmaster, as dialogue suggested that Pebbles was "gentle" on Spearmaster's first round trip. I also fully agree with your opinion on Moon's characterization. She should be aloof to the whims of a mere slugcat. Downpour had this issue too. It's a shame her subregions have... frankly uninspired names, though the alternative is just... synonyms (Struts in particular comes to mind).
However, upon playing the regions themselves I found myself enjoying -- all of them. They are hard (especially Intake System), but not if you know where to go. Hell, this is one of the only mods as of late that made me feel like a new player -- hopelessly lost, low on food, dodging predators as best as I can, die, then know better for next time. I think that is peak Rain World gameplay, something bordering on the edge between playable and unfair.
also agreed,, intake system is probably my favorite region in like,, all modded regions,, it's just great,, i'd love a mod that just kind of had it separately which i could use with downpour cats,, tthough the mention of him being "gentle' was certainly just him not ripping the pearl out of spearmaster's chest :sob:
Most of what's in the current Drought mod was finished prior to the release of Downpour, so it was barely an influence on any creative decisions. Drought definitely has drastically different design goals, ideals, and lore interpretations for better or for worse, but those don't come from any distaste for Downpour. Appreciate the review though, just wanted to clarify this one point.