Rain World

Rain World

Rain World: Drought (Does NOT work with Watcher DLC yet, wait)
no. 18 Sep, 2024 @ 6:23am
2
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An Earnest Review of Drought (Spoilers Ahead!)
I want to open my review of Drought with something rather important to this mods narrative: Whether you like or dislike Downpour, this team has an innate misunderstanding of Five Pebbles as a character and it shows in the very moment you step foot in his chamber. Even if he were to be excited by a message about how to change his code, he was always a cynic, and that’s canon to vanilla. It would have been so impactful to have his bitter mood be just gentle enough the player can tell 5P has a soft spot for Wanderer, yet still *in* character for 5P. Why must we sacrifice one of these for the sake of the other? And on that note, something as simple of a change as showing a pearl to 5P leading to the dialogue trigger of, “Is this?… ah. No. Just some random shiny orb to you. I may as well tell you what is encoded into it, since I’ve already wasted time looking at it.” Showing a soft spot, yet also showing the eager undertone that Pebbles has thirsting for knowledge. And then! You can still have your moment of excitement when Wanderer does give Pebbles the *proper* pearl. Thus, impactful (but even then, the pearls that have been altered by the mod are not great?)

This ties into the endings for this mod. Which… are rather… dull. Given we already could easily predict them, I was hoping the team would do something to throw me off? The Moon ending tries to be creative - but it falls short of being easy to miss because of how it’s meant to be activated. This sort of mechanic is not intuitive enough for a casual player to really get, imho. Moon is also mischaracterized! We know that canonically, she is so nice post-Fall because of her lost memories and she’s still too nice in this mod, which is clearly pre-Fall. Not only that, but speaking of Moon, the ‘new regions’ are mostly related to her. And... well.

These all just feel like boring copies of Pebbles’ regions, with so few shelters it’s frustrating. The LTTM region particularly is lack luster - reusing what seems to be whole segments of Pebbles. Moon is canonically an older model, so why is her interior almost the same? The renames of her areas are also incredibly dull, the worst offenders being those leading up to her can - The West Leg? The *insert adjective* Exterior? Really? You couldn’t have given it a more fascinating name? It seems this whole writing team just spectacularly dropped the ball!

Credit where credit is due: the color palette choice for the sub regions of the climb to Moon were actually gorgeous (which is why I felt it was egregious that open entry to LTTM, there were few discernible differences between her and Pebbles. Recolor her! Change the city’s colors atop her can! Do something to further incentivize my want to explore a region that is honestly pretty boring to navigate, with antigrav which, most people loathe to begin with!). I also really enjoyed FS. This was an incredibly creative area, and it was such an opening it is the only reason I was excited to see the other regions which, as aforementioned, fell so flat; and the movement (once learned) is pretty fun, I don’t enjoy how it consumes food pips however, and the key binding for the mechanic itself is quite annoying.

Ultimately: Where Drought fails, you can tell these failings are seemingly because the devs don’t like Downpour and are actively trying to separate themselves from that narrative. That's fine, it can be done successfully, but this mod needs another story rework to be successful in that.

Curious to see other takes, and please note I am not trying to attack the mod or the work of the dev team - I fully commend them for putting in the work they did as creating a mod is no easy task, I simply wish to point out the misses and see if others feel the same. (Apologies thought if I did mix up any DP and Vanilla lore, I tried my best to keep in line with what we know from Vanilla all things considered!)
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Showing 1-7 of 7 comments
kept 18 Sep, 2024 @ 7:33am 
agreed,, i like this review,,
Not_a_bot 18 Sep, 2024 @ 5:29pm 
I agree with all your points, along with some of my own criticisms.

Great mod
but this one's version of past garbage wastes feels like a direct downgrade from base game's because the shallow water provided a interesting challenge. Which without turns a lot of the region into flat empty fields. Like a bunch of elongated copies of the room SU_BO8 in outskirts.

And I know this is for lore reasons, but without the rot Five Pebbles is pretty empty and boring which feels again like a downgrade. And Looks To The Moon's region carries the exact same problem.

They probably should've come up with their own version of the inspector. They could've just used the inspector if it weren't for the fact they consider Downpour and thus inspectors non-cannon to the mod.

I did like how they made Shoreline slowly become darker the closer to Looks To The Moon you got, but downpour pulled it off much better with waterfront facility. Granted Downpour is a payed mod and had the help of the original devs behind the base game, so that comparison isn't fair.

Didn't know there was a Looks To The Moon ending though.
Alu[GH]  [developer] 19 Sep, 2024 @ 9:03am 
A very fair review! Thank you for your time!

It's sad to learn that your opinion (or rather experience) is mostly negative, though you do give credit where it's due. Glad to know some parts of the mod were to your liking! As long as everyone has something to enjoy - I believe it's an overall success. It was, of course, inevitable that some people would disagree with some features or characterizations that we brought or made, it happened before, it's happening now and it will again. FP's behavior can be tweaked a bit, but... I'd be lying if I said that his perceived overly cynical character isn't looked at through the lens of Downpour's characterization. We'll continue developing the mod further, so we hope you'll come back in the future for more!

Regarding some parts of the review: only vanilla assets were used to let both players with and without the DLC enjoy the mod. And as for making new ones - either they don't fit our view, or we couldn't re-create one to not steal parts of a paid DLC, or we didn't have the manpower for that. Hopefully it'll change in the future.

Once again, thank you for the review, and thank you for the time you spent writing it and trying out Drought!
-- Alu
Last edited by Alu[GH]; 19 Sep, 2024 @ 9:16am
Piss 19 Sep, 2024 @ 9:11am 
Five Pebbles's noticeably inaccurate disposition in Drought is something that has irked me as well; I am specifically talking about Five Pebbles's characterization from 1.5 in comparison to Drought.

And since Looks to the Moon is an older model of a bio-supercomputer, the cities on top of her "can" presumably would be less modern or at least much different in comparison to Five Pebbles, perhaps even the color palette.
Last edited by Piss; 20 Sep, 2024 @ 4:14am
Tcoffma1 21 Sep, 2024 @ 11:40am 
I actually really, really like your review, it's honest, doesn't hold any punches; even if I didn't find myself agreeing withe very point.

I do agree with many of your opinions on the writing here (especially pearl dialogue); though I will say that I think Pebbles's character has been largely overblown since Downpour. Five Pebbles is obviously very direct, even to the point of being abrasive; he is also easy to annoy, we see that in Monk's campaign. However, I think pinning his entire personality on "he's a cynic and always has been" does a major disservice to his character -- that's Downpour's characterization and I feel it is frankly wrong.

Considering that, after this pearl is delivered (and by whomever, Spearmaster, Wanderer... it hardly matters), Pebbles would go as far as to rob his neighbor, sibling, and local group senior of nearly all their water they require for basic operation, then become angry when interrupted. I believe it is completely justified to say that Five Pebbles was not only invested, but excited to receive this message! To be one step closer to breaking out of a maze; after all, one of his biggest fears was being nothing but a bug.

However, I do agree that he is overly affectionate to Wanderer. Hell, I even think that he was overly affectionate to Spearmaster, as dialogue suggested that Pebbles was "gentle" on Spearmaster's first round trip. I also fully agree with your opinion on Moon's characterization. She should be aloof to the whims of a mere slugcat. Downpour had this issue too. It's a shame her subregions have... frankly uninspired names, though the alternative is just... synonyms (Struts in particular comes to mind).

However, upon playing the regions themselves I found myself enjoying -- all of them. They are hard (especially Intake System), but not if you know where to go. Hell, this is one of the only mods as of late that made me feel like a new player -- hopelessly lost, low on food, dodging predators as best as I can, die, then know better for next time. I think that is peak Rain World gameplay, something bordering on the edge between playable and unfair.
kept 23 Sep, 2024 @ 5:35pm 
Originally posted by Tcoffma1:
I actually really, really like your review, it's honest, doesn't hold any punches; even if I didn't find myself agreeing withe very point.

I do agree with many of your opinions on the writing here (especially pearl dialogue); though I will say that I think Pebbles's character has been largely overblown since Downpour. Five Pebbles is obviously very direct, even to the point of being abrasive; he is also easy to annoy, we see that in Monk's campaign. However, I think pinning his entire personality on "he's a cynic and always has been" does a major disservice to his character -- that's Downpour's characterization and I feel it is frankly wrong.

Considering that, after this pearl is delivered (and by whomever, Spearmaster, Wanderer... it hardly matters), Pebbles would go as far as to rob his neighbor, sibling, and local group senior of nearly all their water they require for basic operation, then become angry when interrupted. I believe it is completely justified to say that Five Pebbles was not only invested, but excited to receive this message! To be one step closer to breaking out of a maze; after all, one of his biggest fears was being nothing but a bug.

However, I do agree that he is overly affectionate to Wanderer. Hell, I even think that he was overly affectionate to Spearmaster, as dialogue suggested that Pebbles was "gentle" on Spearmaster's first round trip. I also fully agree with your opinion on Moon's characterization. She should be aloof to the whims of a mere slugcat. Downpour had this issue too. It's a shame her subregions have... frankly uninspired names, though the alternative is just... synonyms (Struts in particular comes to mind).

However, upon playing the regions themselves I found myself enjoying -- all of them. They are hard (especially Intake System), but not if you know where to go. Hell, this is one of the only mods as of late that made me feel like a new player -- hopelessly lost, low on food, dodging predators as best as I can, die, then know better for next time. I think that is peak Rain World gameplay, something bordering on the edge between playable and unfair.


also agreed,, intake system is probably my favorite region in like,, all modded regions,, it's just great,, i'd love a mod that just kind of had it separately which i could use with downpour cats,, tthough the mention of him being "gentle' was certainly just him not ripping the pearl out of spearmaster's chest :sob:
Last edited by kept; 23 Sep, 2024 @ 8:45pm
bro748  [developer] 8 Oct, 2024 @ 11:43am 
"Where Drought fails, you can tell these failings are seemingly because the devs don’t like Downpour and are actively trying to separate themselves from that narrative."

Most of what's in the current Drought mod was finished prior to the release of Downpour, so it was barely an influence on any creative decisions. Drought definitely has drastically different design goals, ideals, and lore interpretations for better or for worse, but those don't come from any distaste for Downpour. Appreciate the review though, just wanted to clarify this one point.
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