Team Fortress 2

Team Fortress 2

Freaky Fair
Эмil  [developer] 11 Oct, 2024 @ 12:32am
[BUG REPORTS]
Please report any bugs or balance issues you found here
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Showing 1-15 of 70 comments
cenet 11 Oct, 2024 @ 5:40am 
weapons store their upgrades when unequipped and dont reset when round ends if equipped again it has all bought upgrades even if you dont have enough money
Link2006 *Qc 11 Oct, 2024 @ 6:41am 
I can also confirm that when a round ends, switching classes away and back seems to re-equip the upgrades on the class (movement speed, etc)

EDIT: I also have a clip available if needed.
Last edited by Link2006 *Qc; 11 Oct, 2024 @ 6:44am
TheApplebone64 11 Oct, 2024 @ 9:51am 
I have no idea if it has been reported, but there is this bug/trick were you can just get free money and get almost fully upgraded even before the gates has even opened. i have gotten it to work by just buy upgrades, switching class and refund and then switch to back to the class previous class when you are in the upgrade menu.
Varsk 11 Oct, 2024 @ 11:29am 
Found an Infinite Credit Exploit:

1. Max out movement speed upgrade, you need 600 credits (though you can probably do it with any upgrade, i just haven't tested it) and then press accept.
2. Go back to the upgrade station and remove the movement speed upgrades but do not press accept, instead walk away from the upgrade station so the menu closes.
3. Go back to the upgrade station and wait (don't remove the upgrades) until a teammate gets a kill, when they do you will get the amount of credits you took away while still having the upgrades.
4. Repeat this process until you get lots of credits, then buy everything and have a massive advantage over the enemy team.
Last edited by Varsk; 11 Oct, 2024 @ 11:38am
Varsk 11 Oct, 2024 @ 11:34am 
Also had a very bizarre bug where I changed class at the end of the round and hit the refund button and it caused me to crash out of the server with the "processing time exceeded" error. When I rejoined I selected the class I played in the previous round (Soldier) and I was moving really fast, about the speed of a Scout which isn't normally possible with maxed out movement speed upgrades. No idea how that happened or if it's even reproducible.
You can't call me AL  [developer] 11 Oct, 2024 @ 11:51am 
Originally posted by cenet:
weapons store their upgrades when unequipped and dont reset when round ends if equipped again it has all bought upgrades even if you dont have enough money

Originally posted by TheApplebone64:
I have no idea if it has been reported, but there is this bug/trick were you can just get free money and get almost fully upgraded even before the gates has even opened. i have gotten it to work by just buy upgrades, switching class and refund and then switch to back to the class previous class when you are in the upgrade menu.

Should be fixed in next update.

Originally posted by Link2006 *Qc:
I can also confirm that when a round ends, switching classes away and back seems to re-equip the upgrades on the class (movement speed, etc)

EDIT: I also have a clip available if needed.

This is one that occasionally crops up but is seemingly inconsistent. It seems to be an issue with the game's code itself rather than mine.

That clip would be quite useful if you could send it, thanks! If I can find a way to reproduce consistently I can more easily track it down.
You can't call me AL  [developer] 11 Oct, 2024 @ 11:55am 
Originally posted by Varsk:
Found an Infinite Credit Exploit:

1. Max out movement speed upgrade, you need 600 credits (though you can probably do it with any upgrade, i just haven't tested it) and then press accept.
2. Go back to the upgrade station and remove the movement speed upgrades but do not press accept, instead walk away from the upgrade station so the menu closes.
3. Go back to the upgrade station and wait (don't remove the upgrades) until a teammate gets a kill, when they do you will get the amount of credits you took away while still having the upgrades.
4. Repeat this process until you get lots of credits, then buy everything and have a massive advantage over the enemy team.

Originally posted by Varsk:
Also had a very bizarre bug where I changed class at the end of the round and hit the refund button and it caused me to crash out of the server with the "processing time exceeded" error. When I rejoined I selected the class I played in the previous round (Soldier) and I was moving really fast, about the speed of a Scout which isn't normally possible with maxed out movement speed upgrades. No idea how that happened or if it's even reproducible.

These bugs are going to be hard to track down. Though the 1st one should be easier than the 2nd since server related stuff is complicated and hard to test alone.

Thanks for detailing them. I'll do my best to fix them.
You can't call me AL  [developer] 11 Oct, 2024 @ 12:00pm 
In other news I've requested that the 'Infinite Sentry Health' glitch be fixed on the game's end. Hopefully that'll be happening next update.

Inadvertently, if it is fixed, then it'll patch the exploit for normal MVM mode as well. Neat.
Dr. Cactus 11 Oct, 2024 @ 1:56pm 
Uber potion uses the wrong uber cond, so if you use it as a medic, the effect instantly goes away when you swap weapons.

Addcond 52 is the mvm uber canteen, so I would reccomend you use that.
Last edited by Dr. Cactus; 11 Oct, 2024 @ 1:56pm
You can't call me AL  [developer] 11 Oct, 2024 @ 4:24pm 
Originally posted by Dr. Cactus:
Uber potion uses the wrong uber cond, so if you use it as a medic, the effect instantly goes away when you swap weapons.

Addcond 52 is the mvm uber canteen, so I would reccomend you use that.

Alright cheers I'll do that.
Skin King 11 Oct, 2024 @ 10:22pm 
3rd tick sentry firing does absolutely nothing due to how number rounding works in game
Last edited by Skin King; 11 Oct, 2024 @ 10:23pm
Kimmy 12 Oct, 2024 @ 1:34am 
You can unlock MvM achievements on this map. This is something for Valve to fix.
Ronald_D_D 12 Oct, 2024 @ 7:28am 
Congrats on getting into the game. I don't know if you already know this but there is a problem with the map's second bonus ConTracker objective:

0/6: Kill with a pumpkin bomb on Freaky Fair

This objective cannot be fulfilled because there are no pumpkin bombs present on the map. If you don't plan on adding pumpkin bombs to the map then you should probably get Valve to change it to something else (such as winning a round).

Thanks.

Edit: Valve have fixed this issue!
Last edited by Ronald_D_D; 24 Oct, 2024 @ 9:00pm
You can't call me AL  [developer] 12 Oct, 2024 @ 2:44pm 
Originally posted by Kimmy:
You can unlock MvM achievements on this map. This is something for Valve to fix.

Originally posted by Ronald_D_D:
Congrats on getting into the game. I don't know if you already know this but there is a problem with the map's second bonus ConTracker objective:

0/6: Kill with a pumpkin bomb on Freaky Fair

This objective cannot be fulfilled because there are no pumpkin bombs present on the map. If you don't plan on adding pumpkin bombs to the map then you should probably get Valve to change it to something else (such as winning a round).

Thanks.

These are things on Valve's end. But thank you for keeping me aware of them.

I don't think we're going to be adding pumpkin bombs unless Eric requests it, as the mode is already highly chaotic. Pumpkin bombs as well seem a bit superfluous at least to me. Hopefully Eric changes the objectives to something else.
Zeugziumy 13 Oct, 2024 @ 7:52am 
Leaving the Upgrade Station without pressing "Accept" either refunds your upgrades, or the money vanishes without any upgrade. In comparison, on MVM, leaving the Station without pressing "Accept" still keeps your stuff. Me and many other MVM players do this as it's faster. It's hard to break habit from how MVM works on this regard.

In my first playthrough of the map, I really thought the upgrades were bugged.
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