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EDIT: I also have a clip available if needed.
1. Max out movement speed upgrade, you need 600 credits (though you can probably do it with any upgrade, i just haven't tested it) and then press accept.
2. Go back to the upgrade station and remove the movement speed upgrades but do not press accept, instead walk away from the upgrade station so the menu closes.
3. Go back to the upgrade station and wait (don't remove the upgrades) until a teammate gets a kill, when they do you will get the amount of credits you took away while still having the upgrades.
4. Repeat this process until you get lots of credits, then buy everything and have a massive advantage over the enemy team.
Should be fixed in next update.
This is one that occasionally crops up but is seemingly inconsistent. It seems to be an issue with the game's code itself rather than mine.
That clip would be quite useful if you could send it, thanks! If I can find a way to reproduce consistently I can more easily track it down.
These bugs are going to be hard to track down. Though the 1st one should be easier than the 2nd since server related stuff is complicated and hard to test alone.
Thanks for detailing them. I'll do my best to fix them.
Inadvertently, if it is fixed, then it'll patch the exploit for normal MVM mode as well. Neat.
Addcond 52 is the mvm uber canteen, so I would reccomend you use that.
Alright cheers I'll do that.
0/6: Kill with a pumpkin bomb on Freaky Fair
This objective cannot be fulfilled because there are no pumpkin bombs present on the map. If you don't plan on adding pumpkin bombs to the map then you should probably get Valve to change it to something else (such as winning a round).
Thanks.
Edit: Valve have fixed this issue!
These are things on Valve's end. But thank you for keeping me aware of them.
I don't think we're going to be adding pumpkin bombs unless Eric requests it, as the mode is already highly chaotic. Pumpkin bombs as well seem a bit superfluous at least to me. Hopefully Eric changes the objectives to something else.
In my first playthrough of the map, I really thought the upgrades were bugged.