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i should do that in the future
i tried to make custom animations so hard but still no success :(
Do you have any knowledge on this topic?
Most spore models on the workshop used the colladaexport cheat to export the model, but that ususally comes with the side effect of making the model look weird and removing the modifications done via the parts' morph handles, but whatever method you used for this appears to look the same as it would in the original game, and if possible I'd like to learn how to do this too (no rush though don't worry)
bro
GET OUT