Project Zomboid

Project Zomboid

[B41/B42] Day One (Bandits)
Bot 25 Oct, 2024 @ 3:30am
Day One event suddenly restart after 22days
Day One event suddenly restart after 22 days and 16 hours, I was sleeping in RV map, I wake up and somehow a NPC spawned in my RV. And I realize the event started when I get out. Can I stop the event?
Last edited by Bot; 25 Oct, 2024 @ 3:44am
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Showing 1-7 of 7 comments
Bot 25 Oct, 2024 @ 3:49am 
I hope the logs below show the cause of the problem.

https://justpaste.it/h2dny
Bot 25 Oct, 2024 @ 7:57am 
I don't know if it's possible, but it would be nice to be able to stop the Day One event in debug mode and delete the created npc.
Verazik 25 Oct, 2024 @ 1:29pm 
Same issue here with the exact same timing.
Slayer  [developer] 25 Oct, 2024 @ 3:17pm 
Oh yea uts a bug. For now it's better to disable the mod anyway after couple of days because it will not do anything anyway
Slayer  [developer] 26 Oct, 2024 @ 1:40pm 
fixed
Dietz 1 Nov, 2024 @ 7:37am 
This has just happened on my dedi aswell, around 3 weeks in. We had been going from town to town all night and suddenly a massive event started at a military base, it was a modded map too.

No other entities, e.g no gas, A-10s or any military or police, but a ♥♥♥♥ tone of civilians spawning in every few hundred metres. I have just disabled the mod (day one)

is that still the recommended course of action? e.g do the day one after, then post the nuke going off and once you have left the starting town, disable day one to stop any issues in the future etc

On a side note, day one mod is incredible and is amazing, thanks for the work that was put into it
ZAZ87 14 Nov, 2024 @ 3:25pm 
Happened on our Steam server as well. No bombs, gas, A-10 or Fire/police truck spawns thank fully but as stated by Spartan HOARDS of survivors. We we on our way back from a car dismantling mission on the north LV bridge. Watching the chaos from the rooftops is fun but driving anywhere is a death sentence for that vehicle, traveling on foot is rough because your rushed like a Boy-Band member in the 90's.

My question is once we disable Day One will the NPCs that were rendered still be there? Slayer has mentioned they at their base use zombie code, so we are curious if they will "Zombify", Stay NPCs that will humanly need to be layed to rest, or despawn if we revisit those chunks?

I am going to bring this post to my server host attention and see where our group decides from there. I suggested the "Canon Lore" to this was these are the civilians who hunkered down and followed the military's instructions. When we came to that area they were inspired by our group of Insane Survivors and took action. Sadly they were ill prepared for the hoards as we all are at spawn.

LOVE THE MODS! This and Banditz are the reason our group is happy to wait for B42. This keeps it so much fresher. Turn off the Civs and such, tweak the events a bit and it makes a run where it's you being chased from the sky in the most inhumane way!
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