Project Zomboid

Project Zomboid

[B41/B42] Day One (Bandits)
5 billion bandits after the event has passed
Imagine this. You just escaped from Muldraugh from the heavy bombing, after all the zombies that surrounded you and the people around you in the streets. You find a old farmhouse, and you are exhausted and rest up. Then suddently in the middle of the night 60 biker bandits show up and beat you to death

why does this happen? it would be completely fine if there were like 4 of them or something but it seems like they NEVER stop coming
Viimeisin muokkaaja on limE_v0vveb0y_puppy_pojke; 12.9.2024 klo 13.46
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yeah same, I manage to survive the absolute nuke of bombing just to get jumped by like 20 bandits with spiked bats that stun-lock me
Emil 3 lähetti viestin:
Imagine this. You just escaped from Muldraugh from the heavy bombing, after all the zombies that surrounded you and the people around you in the streets. You find a old farmhouse, and you are exhausted and rest up. Then suddently in the middle of the night 60 biker bandits show up and beat you to death

why does this happen? it would be completely fine if there were like 4 of them or something but it seems like they NEVER stop coming
You need to tweak the bandit mod, set hourly population to 0.5 or something. After the first 24 hours, the entire game only works on Bandits.
Slayer  [kehittäjä] 13.9.2024 klo 2.52 
These biker clan bandits will spawn as a finale of the Day One mod. It is supposed to be a final challenge. Tuning Bandits mod will not help here. The point here is that the player must be prepared for that final moment and must prepare despite the difficulties of the first day. I will add this to mod description.
This happened to me as well. Though, in my case, it was quite a funny one. Almost at the end of Day One, I slept through the whole bombing ordeal in a car with the driver's seat being blocked by another car (the usual exploit), in the middle of a road. When my character woke up, 10+ biker-looking bandits surrounded my car while screaming at my ears. I just drove off and ♥♥♥♥ out of there lol.
Slayer lähetti viestin:
These biker clan bandits will spawn as a finale of the Day One mod. It is supposed to be a final challenge. Tuning Bandits mod will not help here. The point here is that the player must be prepared for that final moment and must prepare despite the difficulties of the first day. I will add this to mod description.
Slayer I know you are trying to make a final challenge but it is literally impossible to survive 20 plus bandits coming full speed at you at the same time out of nowhere with baseball bats maybe balance it out a little bit please
Viimeisin muokkaaja on Hackerman; 13.9.2024 klo 10.30
Slayer  [kehittäjä] 13.9.2024 klo 10.46 
It's hard, but it is possible. Balancing will be possible when I make sandbox settings for this mod, for now it will have to stay that way.
Viimeisin muokkaaja on Slayer; 13.9.2024 klo 10.47
Slayer lähetti viestin:
It's hard, but it is possible. Balancing will be possible when I make sandbox settings for this mod, for now it will have to stay that way.
Any timeframe when we can expect to see an update to the sandbox settings?
Slayer  [kehittäjä] 13.9.2024 klo 11.50 
Just after b42 is released

Joke ;)
Slayer lähetti viestin:
Just after b42 is released

Joke ;)
I'm looking forward for the sandbox setting for this mod, my dude. Anyway, amazing mod and thank you for making this mod! Really feels like a zombie apocalypse intro.
Slayer lähetti viestin:
These biker clan bandits will spawn as a finale of the Day One mod. It is supposed to be a final challenge. Tuning Bandits mod will not help here. The point here is that the player must be prepared for that final moment and must prepare despite the difficulties of the first day. I will add this to mod description.
Bro but it's like insanely dumb maybe make it an optional submod or something cause it ruins the experience.
Slayer  [kehittäjä] 16.9.2024 klo 5.54 
@Mesrszmit, kindly please stop ♥♥♥♥♥♥♥♥ about this all the time, i don't like your demandin tone and spreading how dumb my ideas are on YT. Anyway you have your sandbox option now so enjoy...
Slayer lähetti viestin:
@Mesrszmit, kindly please stop ♥♥♥♥♥♥♥♥ about this all the time, i don't like your demandin tone and spreading how dumb my ideas are on YT. Anyway you have your sandbox option now so enjoy...

The thing is hes right though, I love the idea of day 1, but its illogical for a massive group that strong to be there at the end of day 1, just make it a toggleable setting so those of us who dont like it can change it
MasterGamer GZ lähetti viestin:
Slayer lähetti viestin:
@Mesrszmit, kindly please stop ♥♥♥♥♥♥♥♥ about this all the time, i don't like your demandin tone and spreading how dumb my ideas are on YT. Anyway you have your sandbox option now so enjoy...

The thing is hes right though, I love the idea of day 1, but its illogical for a massive group that strong to be there at the end of day 1, just make it a toggleable setting so those of us who dont like it can change it

he literally did though lol
TULLEVOVVEN lähetti viestin:
MasterGamer GZ lähetti viestin:

The thing is hes right though, I love the idea of day 1, but its illogical for a massive group that strong to be there at the end of day 1, just make it a toggleable setting so those of us who dont like it can change it

he literally did though lol

Where if I might ask? The "Gangs" frequency setting?
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