Project Zomboid

Project Zomboid

[B41/B42] Day One (Bandits)
[Multiplayer] Invisible players/desync
The other player, every now and then, would disappear and reappear just as I did for him. Everything seemed to be delayed, at the moment when he had already left the building, I for a moment saw the one jump through the window and disappear.
Seems like its desync a loot, we tried restarting server, and leaving&joining back didint work out.
Naposledy upravil Xardes; 27. zář. 2024 v 13.19
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Zobrazeno 11 z 1 komentářů
Xardes 27. zář. 2024 v 13.44 
After Reconnecting and starting server few times, we noticed that always one of us got 1000ms, there was huge time gap between us, like 3-4 hours in game, while house was burning down for mine friend then for me it was not damaged at all
However, it is not possible that it is our internet's fault, because we spend all this time on discord and hear each other. - I also contacted the hosting support, maybe they will give some advice

ERROR: Multiplayer , 1727470345977> 21,278,060,502> GameServer.receiveEatBody> ReceiveEatBody: zombie 10816 not found
LOG : General , 1727470346196> 21,278,060,721> received Schedule.RemovePhase i=111

Spam in console
Naposledy upravil Xardes; 27. zář. 2024 v 14.34
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Zobrazeno 11 z 1 komentářů
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