Project Zomboid

Project Zomboid

[B41/B42] Day One (Bandits)
Nacalal 17 Sep, 2024 @ 8:50pm
Error spam on start of new game
It seems every time I start a new game, I get error spammed throughout my debug log.
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@fbc32bfa function: Collisions -- file: BanditUpdate.lua line # 499 | MOD: Bandits function: OnBanditUpdate -- file: BanditUpdate.lua line # 1254 | MOD: Bandits. [17-09-24 21:38:41.134] ERROR: General , 1726630721134> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor859.invoke.. [17-09-24 21:38:41.134] ERROR: General , 1726630721134> DebugLogStream.printException> Stack trace:. [17-09-24 21:38:41.135] LOG : General , 1726630721135> ----------------------------------------- STACK TRACE -----------------------------------------
As for the stack trace, well, that's it.
That's the entire error and I have no clue what's causing it.
I should also mention, I'm running a new game on Raven Creek, and sometimes it doesn't start spamming the log for a minute or so, but then devolves into error counter FPS death.
Also, this is in single player.
Last edited by Nacalal; 17 Sep, 2024 @ 8:57pm
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Nacalal 17 Sep, 2024 @ 8:56pm 
Can confirm it happens in Rosewood too.
Nacalal 17 Sep, 2024 @ 9:20pm 
Fixed it, the issue is that at line 499 in 'media/lua/client/BanditUpdate.lua' has the wrong case for the 'D' in 'doorW'.

Line reads as:
'if object:getSprite():getProperties():Is(IsoFlagType.DoorW) then'

When it should read as:
'if object:getSprite():getProperties():Is(IsoFlagType.doorW) then'

Changing the 'D' to a lowercase 'd' fixed the issue and allows the mod to function as intended.
May not have bumped into this in testing as this is probably one of those low-level linux weirdness issues where case sensitivity matters when it wouldn't on windows.
MobileSuitCleb 25 Sep, 2024 @ 9:17am 
Looks like that as issue with the base Bandits mod, not this one, best off posting this there!
Nacalal 7 Oct, 2024 @ 8:33am 
Originally posted by MobileSuitCleb:
Looks like that as issue with the base Bandits mod, not this one, best off posting this there!
Good idea, would have done so sooner but was out of town.
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