Counter-Strike 2

Counter-Strike 2

Kaya (Wingman)
filips270490 11 Nov, 2024 @ 1:53pm
Overwhelming daily dose of feedback - the clipping to improve (important if you want to release the map soon).
First the things to improve and then "How clipping affects the gameplay" part.

1st thing to improve - clipping arount these parts of any wall (idk how it's named)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3364230236


2nd thing to improve - make it so you can't jump on the stones here

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3364232237


3rd thing to improve - make the stairs and the railing actually good to walk on

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3364233581


4th thing to improve - make clipping in spots like this more smooth (in this case clip it so you can jump here whitout beign blocked)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3364235038


"How clipping affects the gameplay"
1. Smoother clipping may make aggresive plays more rewarding

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3364239765

If you make it so that you can walk against the wall at a 45 degree angle to the right and not be stopped by the door then it would make playing aggresive noticeably easier because you don't have to check if you will hit the door with your body and can focus more on the fight.


2.If you want to make this map more proffesional (Valve like) then you should make walls (clipping wise) less complicated

In human terms - make it so you can walk along the wall and not get stopped by it (not get stopped by the rectangle like shaped stones in this map's case)


3. Players like and WILL abuse every imperfect clipping if it gives them an advantage


4. Players like freedom (don't give them too much freedom)


Check the comments under the older feedbacks
Hope this helps, you don't have to fix all of this but you should. ( : nerdface : )
Last edited by filips270490; 11 Nov, 2024 @ 1:56pm
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Elite Soulie 的笑容  [developer] 12 Nov, 2024 @ 1:37am 
Damn thank you SO much big dawg! Imma fix a lot of it for sure, thank you again, your information is priceless
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