RimWorld

RimWorld

Tower of Rimworld
 This topic has been pinned, so it's probably important
Kalido  [developer] 28 Sep, 2024 @ 4:33am
Ideas & Feedbacks
If you have any ideas or feedbacks about Tower of Rimworld, please post them here, I will read all of them so don't hesitate!
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Kona 23 Oct, 2024 @ 8:44am 
Hello! I just have a couple of questions which I was curious about if you were still intending to work on the mod.
Have you thought on using labeling certain pyscast as positions for regulars and rankers?
Kalido  [developer] 24 Oct, 2024 @ 2:46am 
Originally posted by Jackel:
Hello! I just have a couple of questions which I was curious about if you were still intending to work on the mod.
Have you thought on using labeling certain pyscast as positions for regulars and rankers?

Hello, yes I'm still gonna work on the mod, I already did some things, but I was very busy those past weeks and will be even more busy for at least one or two week.

I'm not quite sure to understand what do you mean by "on using labelling certain psycasts as positions", do you mean renaming some psycast paths to ToG positions (Spearbearer, Scout, Wave Controller, etc)?
Kona 27 Oct, 2024 @ 1:10pm 
Yea basically
Hi, I think a scenario or two based off Rachel or Baam would be a cool idea. Other than that, loving it a lot so far!
Kalido  [developer] 16 Jan @ 10:41am 
Originally posted by Pixie11th:
Hi, I think a scenario or two based off Rachel or Baam would be a cool idea. Other than that, loving it a lot so far!
Hi, thank you for your comment. I'm adding this to my list. I'm not very familiar with how a scenario should be, any idea about how those could be? Don't hesitate if you have any other idea or feedback, much appreciated!
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