Rivals of Aether

Rivals of Aether

Charizard
Aperson 30 Sep, 2024 @ 5:18am
Charizard Feedback
Hey there. Thought I would drop some feedback to help tune this character.

This character is incredibly overpowered at the moment. 11 dash speed is faster than all of base cast and doesn't really feel right on a character like Charizard who is more of a Heavyweight. Might be alright if his attacks weren't also incredibly overpowered. The downwards facing attacks are fine but the forward facing attacks do a bit too much damage.

UStrong the hitbox doesn't seem to match the animation, being placed below the wing Slash rather than on the wing itself.

I recommend toning down dash speed, the power of Ftilt and FStrong and adjusting hitboxes to better match the animations.
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Showing 1-6 of 6 comments
welovehomeschool 30 Sep, 2024 @ 6:53am 
does he have a final smash
Dolphboi 30 Sep, 2024 @ 1:30pm 
I'd like to add that on top of his absurd mobility, this Charizard is slippery. WAY too slippery. In fact, stopping my momentum after dashing as him feels like I'm on an ice rink at times, which doesn't match the intense friction a heavyweight like Charizard has.

Also I'm pretty sure there's not much the author can do about it, but zard's sprites are very wonky in his proportions. Granted, it's needed for the toon-like physical distortion that some of his attacks from the original Smash games needed, but in actual gameplay, he has no visible teeth and his neck looks comically short.
Eliottflapjack 1 Oct, 2024 @ 8:00pm 
Pretty fun but nair is a DISGUSTING spike and should definitely be toned down
Opengunner 2 Oct, 2024 @ 10:29am 
@Eliottflapjack, the lastest patch corrected that, Nair should no longer spike but instead work like Charizard's nair in smash where it has a sourspot / tipper that sets fire.
Digital Trek 8 Oct, 2024 @ 7:14am 
I like him quite a bit (only tried him in practice) But I do think his Up B and Down B need a bit more kill potential.
Softie Swirl 8 Dec, 2024 @ 10:06pm 
Really inaccurate to actual Charizard. His jabs do not even properly connect with each other meaning foes get out of jab 3 all the time, Rock Smash having absolutely zero armor is bizarre, fair is incredibly weird and not the spacing tool its suppose to be, flamethrower is damn near useless in this form, Fly does not have its final hit that actually kills and flare blitz feels so limp with no impact to me.
Last edited by Softie Swirl; 8 Dec, 2024 @ 10:11pm
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Showing 1-6 of 6 comments
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