Project Zomboid

Project Zomboid

Sunset Lake Town
bug 疑似和 zomboid forge 冲突 会闪退
`function: seededRand -- file: ZomboidForge_tools.lua line # 104 | MOD: Zomboid Forge
function: RollZType -- file: ZomboidForge_stats.lua line # 46 | MOD: Zomboid Forge
function: GetZType -- file: ZomboidForge_stats.lua line # 66 | MOD: Zomboid Forge
function: OnDeath -- file: ZomboidForge.lua line # 254 | MOD: Zomboid Forge
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@392246e1
function: Add -- file: AzasTileToItemConvertor.lua line # 932 | MOD: Tile To Item Converter
java.lang.RuntimeException: __mul not defined for operands in seededRand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:676)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5115)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5129)
at jdk.internal.reflect.GeneratedMethodAccessor852.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:79)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:3333)
at zombie.iso.IsoChunkMap.processAllLoadGridSquare(IsoChunkMap.java:143)
at zombie.gameStates.IngameState.enter(IngameState.java:715)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`

`function: seededRand -- file: ZomboidForge_tools.lua line # 104 | MOD: Zomboid Forge
function: RollZType -- file: ZomboidForge_stats.lua line # 46 | MOD: Zomboid Forge
function: GetZType -- file: ZomboidForge_stats.lua line # 66 | MOD: Zomboid Forge
function: OnDeath -- file: ZomboidForge.lua line # 254 | MOD: Zomboid Forge
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@392246e1
function: Add -- file: AzasTileToItemConvertor.lua line # 946 | MOD: Tile To Item Converter
java.lang.RuntimeException: __mul not defined for operands in seededRand
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:676)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5115)
at zombie.characters.IsoZombie.Kill(IsoZombie.java:5129)
at jdk.internal.reflect.GeneratedMethodAccessor852.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:79)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:3333)
at zombie.iso.IsoChunkMap.processAllLoadGridSquare(IsoChunkMap.java:143)
at zombie.gameStates.IngameState.enter(IngameState.java:715)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`

`function: seededRand -- file: ZomboidForge_tools.lua line # 104 | MOD: Zomboid Forge
function: RollZType -- file: ZomboidForge_stats.lua line # 46 | MOD: Zomboid Forge
function: GetZType -- file: ZomboidForge_stats.lua line # 66 | MOD: Zomboid Forge
function: OnDeath -- file: ZomboidForge.lua line # 254 | MOD: Zomboid Forge
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@392246e1
function: Add -- file: AzasTileToItemConvertor.lua line # 946 | MOD: Tile To Item Converter
< >
Showing 1-4 of 4 comments
youduonai 4 Oct, 2024 @ 3:57pm 
`java.lang.reflect.InvocationTargetException
at jdk.internal.reflect.GeneratedMethodAccessor237.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:3333)
at zombie.iso.IsoChunkMap.update(IsoChunkMap.java:183)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5735)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoCell.update(IsoCell.java:5696)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3499)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoWorld.update(IsoWorld.java:3427)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IndexOutOfBoundsException: Index: 2 Size: 2
at zombie.util.list.PZArrayList.get(PZArrayList.java:21)
... 44 more
`

`Callframe at: get
function: Add -- file: AzasTileToItemConvertor.lua line # 880 | MOD: Tile To Item Converter
`
欧金金  [developer] 4 Oct, 2024 @ 10:57pm 
不启用Tile Item converter就可以
Originally posted by 欧金金:
不启用Tile Item converter就可以
请问不启用的话具体会有什么影响呢,对地图本身改变大嘛
欧金金  [developer] 5 Oct, 2024 @ 11:29pm 
不会,会少刷一些场景僵尸和物品
< >
Showing 1-4 of 4 comments
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