Stranded: Alien Dawn

Stranded: Alien Dawn

Project X (Repaired)
Enemies not scaling?
I'm year ten and the game is still sending weak aliens to attack my base. Is it possible to make them stronger? Im already using the raid modifier at 200%
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Showing 1-6 of 6 comments
Ark Builder  [developer] 1 Apr @ 3:02pm 
3jack what difficulty & moon are you playing on?

Those greatly impact how quickly ILU evolves the enemy species

A low difficulty base + a weak scaling moon + a colony that isn't aggressively producing/collecting/hoarding would have evolution's be _VERY_ slow

How many units are in a wave right now in your save?
3jack 2 Apr @ 8:11pm 
Hi! thanks for the reply,

My game settings are
Region: Saltu
Moon: Concordia
Difficulty: Medium

at year ten I do get full on hoards attacking but to be specific they just don't get past my defense. I do have a Nova Cannon mods as well. (maybe those are too strong?) The thing is they cap at a certain number maybe around 200 units? but its the combination and their HP that bothers me. mostly beatles only and those poison fat mushroom insect things, rarely a full hoard of dino-alien monsters.

I have the mod as well that is suppose to scale their difficulty and make them adapt after each completed wave but not to avail, they still never get past my defense.

Maybe my expectations are a bit too high --- I dont have the DLC btw. Are they suppose to at least get tankier?
Wedge 8 Apr @ 4:00pm 
Im on sob Insane chaos yr 8 and there's 1200 hp junos change difficulty and moon.
Ark Builder  [developer] 10 Apr @ 12:51pm 
To put some numbers behind it;

Concordia Moon:
Base threat from resources x0.4
Base threat from buildings x0.8

Medium Difficulty:
Base threat from resources x0.75
Base threat from buildings x0.75

Chaos Moon:
resource x1
buildings x1

Insane Moon:
resource threat x3
building threat x3


This means 1 "raw" threat (Say from 50 units of raw red meat) creates:

On Concordia/Medium 0.3 threat
With Chaos/Insane 3 threat

Which means your (3jack) base will need 10x more "stuff" to see the same level of evolutions and stronger threats that Wedge is seeing
3jack 10 Apr @ 5:51pm 
Originally posted by Ark Builder:
To put some numbers behind it;

Concordia Moon:
Base threat from resources x0.4
Base threat from buildings x0.8

Medium Difficulty:
Base threat from resources x0.75
Base threat from buildings x0.75

Chaos Moon:
resource x1
buildings x1

Insane Moon:
resource threat x3
building threat x3


This means 1 "raw" threat (Say from 50 units of raw red meat) creates:

On Concordia/Medium 0.3 threat
With Chaos/Insane 3 threat

Which means your (3jack) base will need 10x more "stuff" to see the same level of evolutions and stronger threats that Wedge is seeing


Gotcha, thank you. I guess I have to restart my game. Bummer, im 60 hours into this base
Wedge 11 Apr @ 5:17pm 
Take advantage of evolved tamed animals if you're going insane chaos px. They are extremely helpful and some of the waves can easily kill 100 500 hp dogs or w/e you have.
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