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2. Spawn -> nah_mode 0 -> Select and Apply Outfitter Playermodel -> nah_force_hands me -> Killbind/Die
3.
oh and hands also went back to default gmod hands after using a sweps that doesn't have c_hands support
I believe this may have broken something for me. When using MW base weapons it looks like it's showing the full model (at least thats my assumption - i'm no expert) but basically it looks more broken.
It did not happen before the update or the effects of bugged parts on-screen were miniscule by comparison.
Edit: sure, MW base has it's own share of problems with C_hands but it was absolutely acceptable before the update
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3348973216
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3348973611
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3348973268
no errors in console