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1. SetUpGibesOnDeath - lua/entities/npc_vj_major_bomber/init.lua:325
2. RunGibOnDeathCode - lua/vj_base/npc_general.lua:2028
3. PriorToKilled - lua/entities/npc_vj_human_base/init.lua:3945
4. unknown - lua/entities/npc_vj_human_base/init.lua:3845
5. FireBullets - [C]:-1
i have check and i don't have the same error, make sure you don't have any conflicting addons that could mess up with VJ base, hard to fix something i don't have broken
Just as a heads up, don't know if it's on my end but anytime one of them dies they don't explode/die, they just linger sometimes they can still attack, not sure what to do about that?
Sometimes the rockets he shoots will be sideways (Minor)
He'll sometimes do an A Pose (Minor)
He'll sometimes crash my game when I get hit by a rocket (Major)
I'm not entirely sure if these issues exist because of a conflicting addon and that's why I'm reporting this to see if it can be replicated. If not, then it must be a conflicting addon and I'll do my best to find it.
wot
like they don't blow up?
1. LookupSequence - [C]:-1
2. IsCurrentAnim - lua/vj_base/funcs.lua:456
3. SelectSchedule - lua/entities/npc_vj_human_base/init.lua:3769
4. unknown - lua/vj_base/ai/schedules.lua:195
1. LookupSequence - [C]:-1
2. IsCurrentAnim - lua/vj_base/funcs.lua:456
3. SelectSchedule - lua/entities/npc_vj_human_base/init.lua:3731
4. unknown - lua/vj_base/ai/schedules.lua:198