Garry's Mod

Garry's Mod

[VJ] TF2 MvM GIANT ROBOT BOSSES SNPC (broken)
Baby Wizard  [developer] 31 Oct, 2024 @ 5:58pm
REPORT BUGS YOU FOUND HERE
any ♥♥♥♥♥♥♥♥♥ that could go wrong with these npcs just let me know right here
< >
Showing 1-15 of 16 comments
Lenny 8 Nov, 2024 @ 1:40am 
[[VJ] TF2 MvM GIANT ROBOT BOSSES SNPC] lua/entities/npc_vj_major_bomber/init.lua:325: attempt to index a nil value
1. SetUpGibesOnDeath - lua/entities/npc_vj_major_bomber/init.lua:325
2. RunGibOnDeathCode - lua/vj_base/npc_general.lua:2028
3. PriorToKilled - lua/entities/npc_vj_human_base/init.lua:3945
4. unknown - lua/entities/npc_vj_human_base/init.lua:3845
5. FireBullets - [C]:-1
Lenny 8 Nov, 2024 @ 1:41am 
i cant kill the bots and it gaves me this lua error
Baby Wizard  [developer] 8 Nov, 2024 @ 7:23am 
Originally posted by Lenny:
i cant kill the bots and it gaves me this lua error

i have check and i don't have the same error, make sure you don't have any conflicting addons that could mess up with VJ base, hard to fix something i don't have broken
Lenny 9 Nov, 2024 @ 3:25am 
hmm ok
Lenny 18 Nov, 2024 @ 5:27am 
but still i cant kill the bots somereason
Lenny 18 Nov, 2024 @ 5:27am 
i tried it without mods and i downloaded only this mod and vj base
Baby Wizard  [developer] 18 Nov, 2024 @ 7:01am 
Strange, you might be the only one with this problem for some reason
Lenny 21 Nov, 2024 @ 3:03am 
BronyFan/HelluvaFan 7 Nov @ 7:08am
Just as a heads up, don't know if it's on my end but anytime one of them dies they don't explode/die, they just linger sometimes they can still attack, not sure what to do about that?
I've found multiple bugs with Sargeant Crits:

Sometimes the rockets he shoots will be sideways (Minor)

He'll sometimes do an A Pose (Minor)

He'll sometimes crash my game when I get hit by a rocket (Major)


I'm not entirely sure if these issues exist because of a conflicting addon and that's why I'm reporting this to see if it can be replicated. If not, then it must be a conflicting addon and I'll do my best to find it.
they won't die
Baby Wizard  [developer] 2 Mar @ 5:35pm 
Originally posted by Sh0w_Gun215:
they won't die

wot
like they don't blow up?
[VJ Base] lua/vj_base/funcs.lua:456: bad argument #1 to 'LookupSequence' (string expected, got nil)
1. LookupSequence - [C]:-1
2. IsCurrentAnim - lua/vj_base/funcs.lua:456
3. SelectSchedule - lua/entities/npc_vj_human_base/init.lua:3769
4. unknown - lua/vj_base/ai/schedules.lua:195
They don't attack/shoot for some reason
[VJ Base] lua/vj_base/funcs.lua:456: bad argument #1 to 'LookupSequence' (string expected, got nil)
1. LookupSequence - [C]:-1
2. IsCurrentAnim - lua/vj_base/funcs.lua:456
3. SelectSchedule - lua/entities/npc_vj_human_base/init.lua:3731
4. unknown - lua/vj_base/ai/schedules.lua:198
new vj update broke this addon. while you can fix???
< >
Showing 1-15 of 16 comments
Per page: 1530 50