Project Zomboid

Project Zomboid

Sapph's Cooking | Nebula's Fixes
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Purple Nebula  [ontwikkelaar] 17 okt 2024 om 8:46
Bug Reports
Feel free to post any bugs in here if you find any! :)
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Drinkmix_Lemon icon is '?'
Purple Nebula  [ontwikkelaar] 17 okt 2024 om 18:44 
Origineel geplaatst door MORBA642:
Drinkmix_Lemon icon is '?'
Currently nearing update release to fix that! :)
Purple Nebula  [ontwikkelaar] 17 okt 2024 om 19:14 
Origineel geplaatst door MORBA642:
Drinkmix_Lemon icon is '?'
Update has been released!
function: SC_Nebula_Fixes_Distributions.lua -- file: SC_Nebula_Fixes_Distributions.lua line # 51 | MOD: Sapph's Cooking | Nebula's Fixes java.lang.RuntimeException: __mul not defined for operands in SC_Nebula_Fixes_Distributions.lua at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:676) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76) at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117) at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564) at zombie.Lua.LuaManager.RunLua(LuaManager.java:510) at zombie.Lua.LuaManager.RunLua(LuaManager.java:496) at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342) at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264) at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source)
Purple Nebula  [ontwikkelaar] 21 okt 2024 om 7:51 
Origineel geplaatst door Kalmorph:
function: SC_Nebula_Fixes_Distributions.lua -- file: SC_Nebula_Fixes_Distributions.lua line # 51 | MOD: Sapph's Cooking | Nebula's Fixes java.lang.RuntimeException: __mul not defined for operands in SC_Nebula_Fixes_Distributions.lua at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:676) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76) at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117) at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564) at zombie.Lua.LuaManager.RunLua(LuaManager.java:510) at zombie.Lua.LuaManager.RunLua(LuaManager.java:496) at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342) at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264) at zombie.gameStates.GameLoadingState.enter(GameLoadingState.java:97) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:145) at zombie.GameWindow.logic(GameWindow.java:298) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71) at zombie.GameWindow.frameStep(GameWindow.java:765) at zombie.GameWindow.run_ez(GameWindow.java:681) at zombie.GameWindow.mainThread(GameWindow.java:495) at java.base/java.lang.Thread.run(Unknown Source)
Ah, it comes back to haunt me once again; thought I fixed this issue, I'll immediately look into it and finding a fix!
Purple Nebula  [ontwikkelaar] 21 okt 2024 om 9:16 
Origineel geplaatst door Kalmorph:
function: SC_Nebula_Fixes_Distributions.lua -- file: SC_Nebula_Fixes_Distributions.lua line # 51 | MOD: Sapph's Cooking | Nebula's Fixes java.lang.RuntimeException: __mul not defined for operands in SC_Nebula_Fixes_Distributions.lua
Fixed with just released patch update 1.1.1 !
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