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SamplingWidth = 4096
SamplingHeight = 2048
ScaleReductionTexCM = 1 (makes 2048x1024)
ScaleReductionTexNG = 2 (makes 1024x512)
ScaleReductionTexADD = 2 (makes 1024x512)
For the HD skins:
SamplingWidth = 8192
SamplingHeight = 4096
ScaleReductionTexCM = 1 (makes 4096x2048)
ScaleReductionTexNG = 1 (makes 4096x2048)
ScaleReductionTexADD = 2 (makes 2048x1024)
1. Set the voxel Config.
2. Save the Config.
3. Type "/ReloadConfig" if you are currently in-game.
4. Export with "/ExportCM".
5. Convert the new tga file to dds.
6. Import the new dds to your custom mod.
7. Open the debug menu with F11 if you are in-game and click Reload Textures.