Elin
GanExtendDisplay
Question 30 Dec, 2024 @ 11:52am
Some suggestions
-Show the item's value when mousing over it on the ground, would help to determine if it is worth picking up

-Show estimated chance to hit the enemy with current equipped weapon (not sure if this is possible)
Last edited by Question; 9 Jan @ 9:15am
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Showing 1-4 of 4 comments
伪物  [developer] 9 Jan @ 3:10am 
Your suggestions are excellent, and I need to try to see if they can be implemented.
Originally posted by 伪物:
Your suggestions are excellent, and I need to try to see if they can be implemented.

Thanks, also i have a question about the mod, sometimes when i mouse over an item on the ground, it will show a level, what does that mean? Sometimes theres also a brown triangle and sometimes theres a light blue triangle.
伪物  [developer] 2 Apr @ 12:50am 
Originally posted by Question:
Originally posted by 伪物:
Your suggestions are excellent, and I need to try to see if they can be implemented.

Thanks, also i have a question about the mod, sometimes when i mouse over an item on the ground, it will show a level, what does that mean? Sometimes theres also a brown triangle and sometimes theres a light blue triangle.

Explanation about these three triangles:
Rarity.Crude: "x"; Rarity.Superior: = "△"; Rarity.Superior: "◇"; Rarity.Mythical: "☆"; Rarity.Artifact: "★"
伪物  [developer] 2 Apr @ 12:52am 
Originally posted by Question:
-Show the item's value when mousing over it on the ground, would help to determine if it is worth picking up

-Show estimated chance to hit the enemy with current equipped weapon (not sure if this is possible)

The material display has been introduced currently. I've decided to adopt your suggestion and add the value display in the next version.
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