DayZ
TerjeSkills
Sebbl0r 1 May @ 1:49am
Thanks for the great mods
Hi Terje-Mod Team,
First of all, thanks for your great mods. I really appreciate them!
And a huge thank you for your Github page. It's really extremely helpful and deserves the highest recognition!


Here are a few suggestions as a small thank you. Maybe there's something you like:

- By introducing an auto-skill selection function, you could create a degeneration server that becomes increasingly difficult with progress by giving skills negative values ​​and automatically skilling.

- A "Last-Exp-Action modifier" could reduce experience when performing the same actions consecutively to reduce power leveling (e.g., -20% experience when crafting a fishing rod for the second time, until, for example, a fish has been butchered).

- Toothache could make it difficult to eat. (Animation times could be reduced this way with the same food/time + random effects for tension.)

- For particularly long animations, it would be nice if you could use "Press(on)/Press(off)" instead of "Press+Hold(on)/Release(off)"

- On your Github page, the time modifier in preparefish/animal.c is only functional if a knife is in the hand. However, the player can also pick up the fish or small animals and then gut them.


If any of this has already been implemented or discussed in Discord, I apologize. Unfortunately, I can't access Discord with my tablet and my knowledge is limited to the game and your github page.


Thanks again for your mods – without you, I would certainly have much less fun with the game after 1000+ hours!
Feel free to delete this post after reading it. I just wanted to show my appreciation.


Have a nice DayZ, Seb