Project Zomboid

Project Zomboid

Map Mod Manager (41 and 42)
 This topic has been pinned, so it's probably important
jiizzjacuzzii  [developer] 4 Nov, 2024 @ 5:18pm
2
2
1
Bugs
Report any bugs or issues here!
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Showing 1-15 of 23 comments
Lu5ck 7 Nov, 2024 @ 5:12am 
https://i.imgur.com/67j5yT7.png

The dependencies box is outside the viewing range
I am on 1080p borderless mode
jiizzjacuzzii  [developer] 7 Nov, 2024 @ 4:31pm 
Originally posted by Lu5ck:
https://i.imgur.com/67j5yT7.png

The dependencies box is outside the viewing range

I have just put out a fix for this, can you let me know if it's working for you now? :spiffo:
Lu5ck 8 Nov, 2024 @ 12:09am 
Originally posted by jiizzjacuzzii:
Originally posted by Lu5ck:
https://i.imgur.com/67j5yT7.png

The dependencies box is outside the viewing range

I have just put out a fix for this, can you let me know if it's working for you now? :spiffo:

Perfect
https://imgur.com/a/HuWxDcw

Well, there`s something wrong I guess. Map grid is awfuly small/
My font settings are default and resolution is 1366x768.
Last edited by DeusExCoffeemachina; 9 Nov, 2024 @ 5:46pm
Cawfee 9 Nov, 2024 @ 6:28pm 
This mod just caused a CTD. When i press M to open my map, it tries to open the map manager and crashes my game.
jiizzjacuzzii  [developer] 9 Nov, 2024 @ 11:21pm 
Originally posted by Cawfee:
This mod just caused a CTD. When i press M to open my map, it tries to open the map manager and crashes my game.
This mod doesn't have any keybinds, so it shouldn't be trying to open while playing the game. Can you send me your console log?
for me the button is either at the button of quit button and I can't open/interact, or overplaying the quit button then I can open map manager, but can't quit game
Last edited by ᛚᚢᚲᛟᚨᚾ; 10 Nov, 2024 @ 5:27pm
jiizzjacuzzii  [developer] 10 Nov, 2024 @ 5:32pm 
Originally posted by ᛚᚢᚲᛟᚨᚾ:
for me the button is either at the button of quit button and I can't open/interact, or overplaying the quit button then I can open map manager, but can't quit game
what is your screen resolution?
UburGeek 11 Nov, 2024 @ 1:22am 
Millstin coords are wrong. Its easy to see why looking at the mods post: however looking at the actual files, chunks are south of west point: 37x24, 37x25, 27x26, 38x24, 38x25, 38x26
jiizzjacuzzii  [developer] 11 Nov, 2024 @ 2:11am 
Originally posted by UburGeek:
Millstin coords are wrong. Its easy to see why looking at the mods post: however looking at the actual files, chunks are south of west point: 37x24, 37x25, 27x26, 38x24, 38x25, 38x26
Ah! The mod creator updated their map location on 5th November but I pulled my data prior to that. I have it on my list to update, thank you for letting me know! :spiffo:
jiizzjacuzzii  [developer] 11 Nov, 2024 @ 2:12am 
Originally posted by DeusExCoffeemachina:
https://imgur.com/a/HuWxDcw

Well, there`s something wrong I guess. Map grid is awfuly small/
My font settings are default and resolution is 1366x768.

I pushed a fix for this today, please let me know if it works for you now :spiffo:
☣ KeXe5 ☢ 11 Nov, 2024 @ 6:57am 
For some reason this mod shows Melos Tiles for Miles Tilepack as required tileset pack for Leavenburg map mod, hovewer as you can see on the map workshop page it does not require that tileset pack.

Leavenburg ON[i.ibb.co]
Leavenburg OFF[i.ibb.co]
Last edited by ☣ KeXe5 ☢; 11 Nov, 2024 @ 7:06am
Originally posted by jiizzjacuzzii:
Originally posted by ᛚᚢᚲᛟᚨᚾ:
for me the button is either at the button of quit button and I can't open/interact, or overplaying the quit button then I can open map manager, but can't quit game
what is your screen resolution?
1920x1080
Torek 11 Nov, 2024 @ 2:28pm 
function: createChildren -- file: MapModChecker_UI.lua line # 697 | MOD: Map Mod Manager
function: instantiate -- file: ISUIElement.lua line # 653 | Vanilla
function: addChild -- file: ISUIElement.lua line # 1079 | Vanilla
function: createChildren -- file: MapModChecker_UI.lua line # 133 | MOD: Map Mod Manager
function: initialise -- file: MapModChecker_UI.lua line # 84 | MOD: Map Mod Manager
function: MAP MOD MANAGER -- file: MapModChecker_UI.lua line # 25 | MOD: Map Mod Manager
function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla

ERROR: General , 1731363999919> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: size of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1731363999919> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: size of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1924)
at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1228)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1183)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1183)
at zombie.ui.UIManager.update(UIManager.java:816)
at zombie.GameWindow.logic(GameWindow.java:262)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1731363999920> -----------------------------------------


Whenever i try to open the new button i get that error and nothing happens.
Torek 11 Nov, 2024 @ 2:55pm 
Originally posted by Torek:
function: createChildren -- file: MapModChecker_UI.lua line # 697 | MOD: Map Mod Manager
function: instantiate -- file: ISUIElement.lua line # 653 | Vanilla
function: addChild -- file: ISUIElement.lua line # 1079 | Vanilla
function: createChildren -- file: MapModChecker_UI.lua line # 133 | MOD: Map Mod Manager
function: initialise -- file: MapModChecker_UI.lua line # 84 | MOD: Map Mod Manager
function: MAP MOD MANAGER -- file: MapModChecker_UI.lua line # 25 | MOD: Map Mod Manager
function: onMouseUp -- file: ISButton.lua line # 56 | Vanilla

ERROR: General , 1731363999919> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: size of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1731363999919> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: size of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1924)
at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1228)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1183)
at zombie.ui.UIElement.onMouseUp(UIElement.java:1183)
at zombie.ui.UIManager.update(UIManager.java:816)
at zombie.GameWindow.logic(GameWindow.java:262)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1731363999920> -----------------------------------------


Whenever i try to open the new button i get that error and nothing happens.

My bad, im using the -nosteam, so i could play with GOG friends
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