Project Zomboid

Project Zomboid

Map Mod Manager (41 and 42)
Jaydee 6 Dec, 2024 @ 6:58pm
Food for Thought...
So for the longest time I've had a concept idea when it comes to the maps in PZ, although I am not sure if it is possible. When I first encountered this mod I thought 'Woah! A mod manager for maps? What if I can actually move cells around and construct my own world map with the plethora of map mod additions on the workshop?!' and once I read the description I realized that this is merely a manager for said map mods to find conflicts and assist with such fixing. I absolutely love this mod, it is a true blessing to have as locating map conflicts beforehand was a true pain in the biscuits. But I gotta ask both jizzjacuzzi and the community here; is something like this actually possible to make? A mod that allows you to relocate map cells to different cells, rotate them as well as create roads, paths and other template sets in between to link such maps?

By the way I know this is somewhat possible with the map editor provided with the game itself that allows players to make the actual maps, but I do not know how to use the tool itself. If there was an ingame function to do so; I can see that being a huge and much needed mod. This isn't really a suggestion and I'm not asking the mod author here to create it, I'm just wondering if it's even possible. :cherrypie:
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jiizzjacuzzii  [developer] 8 Dec, 2024 @ 2:33pm 
Hey Jaydee! Awesome idea, love it and I've thought about this before too. What if it was even easier to create and move around maps? Currently, I can't see that happening without the ability to override or edit files. I don't even have the ability to read files to get the cell locations for the maps and need to rely on a huge database to hold the information about the maps.

It would be amazing to see, and maybe one day we'll get that ability or someone figures it out before then. Cool idea regardless :spiffo:
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