Everlasting Summer

Everlasting Summer

The Abyss of Darkness (v0.58.2)
SuperRage  [developer] 9 Nov, 2024 @ 12:15am
🔍Трейсбеки, баги, вылеты.
Сообщаем о любых технических ошибках.
Last edited by SuperRage; 9 Nov, 2024 @ 12:15am
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Showing 1-15 of 31 comments
eFess 12 Nov, 2024 @ 5:23am 
В списке модов нажимаю на ваш мод (включал БЛ только с одним модом), игра зависает и кидает обратно в главное меню БЛ-а... Что делать - хер его знает
SuperRage  [developer] 12 Nov, 2024 @ 7:52am 
Originally posted by eFess:
В списке модов нажимаю на ваш мод (включал БЛ только с одним модом), игра зависает и кидает обратно в главное меню БЛ-а... Что делать - хер его знает
Всё, я исправил эту проблему. Попробуйте отписаться от мода и заново подписаться на него, чтобы файлы обновились. Теперь должно всё работать
OTVaL 14 Nov, 2024 @ 12:07am 
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "game/classes.rpy", line 324, in __call__
File "renpy/common/00action_other.rpy", line 537, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/definitions.rpy", line 1324, in inventory_slot_update
TypeError: string indices must be integers

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 4110, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/transform.py", line 742, in event
rv = d.event(ev, cx, cy, st)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "game/classes.rpy", line 324, in __call__
File "renpy/common/00action_other.rpy", line 537, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/definitions.rpy", line 1324, in inventory_slot_update
TypeError: string indices must be integers

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
The Abyss of Darkness 0.43.0
Thu Nov 14 12:07:08 2024
SuperRage  [developer] 14 Nov, 2024 @ 2:16am 
Originally posted by михалыч:
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "game/classes.rpy", line 324, in __call__
File "renpy/common/00action_other.rpy", line 537, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/definitions.rpy", line 1324, in inventory_slot_update
TypeError: string indices must be integers

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 4110, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/transform.py", line 742, in event
rv = d.event(ev, cx, cy, st)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "game/classes.rpy", line 324, in __call__
File "renpy/common/00action_other.rpy", line 537, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/definitions.rpy", line 1324, in inventory_slot_update
TypeError: string indices must be integers

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
The Abyss of Darkness 0.43.0
Thu Nov 14 12:07:08 2024
Во время какого действия возник этот трейсбек?
OTVaL 14 Nov, 2024 @ 3:44am 
Originally posted by SuperRage:
Originally posted by михалыч:
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "game/classes.rpy", line 324, in __call__
File "renpy/common/00action_other.rpy", line 537, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/definitions.rpy", line 1324, in inventory_slot_update
TypeError: string indices must be integers

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 4110, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/transform.py", line 742, in event
rv = d.event(ev, cx, cy, st)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/layout.py", line 1090, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "C:\Program Files (x86)\Steam\steamapps\common\The Abyss of Darkness/renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "game/classes.rpy", line 324, in __call__
File "renpy/common/00action_other.rpy", line 537, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/definitions.rpy", line 1324, in inventory_slot_update
TypeError: string indices must be integers

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
The Abyss of Darkness 0.43.0
Thu Nov 14 12:07:08 2024
Во время какого действия возник этот трейсбек?

Когда я в инвентаре нажал 'Переместить' (вроде был тайник открыт), потом нажал esc на клавиатуре
SuperRage  [developer] 14 Nov, 2024 @ 4:05am 
Originally posted by михалыч:
Originally posted by SuperRage:
Во время какого действия возник этот трейсбек?

Когда я в инвентаре нажал 'Переместить' (вроде был тайник открыт), потом нажал esc на клавиатуре
Понял, попытаюсь разобраться в этой проблеме
Selenoos 6 Dec, 2024 @ 11:46pm 
Может ли у оружия снизится урон навсегда от поломки или от разницы уровней(меня и оружия), фиолетовый топор 19 лвла 35 урона,стал он таким после побочного квеста 6 главы
SuperRage  [developer] 7 Dec, 2024 @ 4:56am 
Originally posted by Selenoos:
Может ли у оружия снизится урон навсегда от поломки или от разницы уровней(меня и оружия), фиолетовый топор 19 лвла 35 урона,стал он таким после побочного квеста 6 главы
По идее, урон оружия значительно уменьшается только после достижения 0 единиц прочности, и должен возвращаться в исходное значение после починки. Если после починки урон так и остался 35, скорее всего, тут какой-то баг
Selenoos 7 Dec, 2024 @ 6:50am 
Да, после починки он так и остался с урезанным уроном
Last edited by Selenoos; 7 Dec, 2024 @ 6:50am
Fantom 7 Dec, 2024 @ 9:07am 
Хотел показать мод другу, но что у него, что у меня при нажатии на новую игру вылетало. С этим(Почини позязя)
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scenario/1-apartments.rpy", line 24, in <module>
File "game/SuperRageEngine/Data/Main.rpy", line 1450, in Image
File "game/SuperRageEngine/Data/Main.rpy", line 336, in Image
File "game/SuperRageEngine/Data/Main.rpy", line 1030, in SpecialArguments
File "game/screens.rpy", line 3, in execute
File "game/screens.rpy", line 3, in execute
File "game/screens.rpy", line 9, in execute
File "game/screens.rpy", line 9, in keywords
File "game/screens.rpy", line 9, in <module>
AttributeError: 'StoreModule' object has no attribute 'cutscene_borders'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/main.py", line 617, in main
run(restart)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/execution.py", line 922, in run_context
context.run()
File "scenario/1-apartments.rpyc", line 24, in script
File "scenario/1-apartments.rpyc", line 24, in script
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scenario/1-apartments.rpy", line 24, in <module>
File "game/SuperRageEngine/Data/Main.rpy", line 1450, in Image
File "game/SuperRageEngine/Data/Main.rpy", line 336, in Image
File "game/SuperRageEngine/Data/Main.rpy", line 1030, in SpecialArguments
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/exports.py", line 1682, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 2718, in do_with
clear=clear)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 432, in visit_all
callback(self)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 443, in per_interact
self.update()
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 3, in execute
File "game/screens.rpy", line 3, in execute
File "game/screens.rpy", line 9, in execute
File "game/screens.rpy", line 9, in keywords
File "game/screens.rpy", line 9, in <module>
AttributeError: 'StoreModule' object has no attribute 'cutscene_borders'

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
The Abyss of Darkness 0.46.0
Sat Dec 7 21:55:31 2024
SuperRage  [developer] 7 Dec, 2024 @ 1:28pm 
Originally posted by Selenoos:
Да, после починки он так и остался с урезанным уроном
Понял, постараюсь исправить это
SuperRage  [developer] 7 Dec, 2024 @ 1:28pm 
Originally posted by Seven:
Хотел показать мод другу, но что у него, что у меня при нажатии на новую игру вылетало. С этим(Почини позязя)
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scenario/1-apartments.rpy", line 24, in <module>
File "game/SuperRageEngine/Data/Main.rpy", line 1450, in Image
File "game/SuperRageEngine/Data/Main.rpy", line 336, in Image
File "game/SuperRageEngine/Data/Main.rpy", line 1030, in SpecialArguments
File "game/screens.rpy", line 3, in execute
File "game/screens.rpy", line 3, in execute
File "game/screens.rpy", line 9, in execute
File "game/screens.rpy", line 9, in keywords
File "game/screens.rpy", line 9, in <module>
AttributeError: 'StoreModule' object has no attribute 'cutscene_borders'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/main.py", line 617, in main
run(restart)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/execution.py", line 922, in run_context
context.run()
File "scenario/1-apartments.rpyc", line 24, in script
File "scenario/1-apartments.rpyc", line 24, in script
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scenario/1-apartments.rpy", line 24, in <module>
File "game/SuperRageEngine/Data/Main.rpy", line 1450, in Image
File "game/SuperRageEngine/Data/Main.rpy", line 336, in Image
File "game/SuperRageEngine/Data/Main.rpy", line 1030, in SpecialArguments
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/exports.py", line 1682, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 2718, in do_with
clear=clear)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 432, in visit_all
callback(self)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 443, in per_interact
self.update()
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 3, in execute
File "game/screens.rpy", line 3, in execute
File "game/screens.rpy", line 9, in execute
File "game/screens.rpy", line 9, in keywords
File "game/screens.rpy", line 9, in <module>
AttributeError: 'StoreModule' object has no attribute 'cutscene_borders'

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
The Abyss of Darkness 0.46.0
Sat Dec 7 21:55:31 2024
Будет исправлено
_Outs1de 17 Dec, 2024 @ 4:51pm 
при попытке продажи лута у торгоша вылетело.
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/merchant_say.rpy", line 26, in <module>
File "game/SuperRageEngine/Data/Main.rpy", line 1725, in Function
File "game/definitions.rpy", line 3987, in store_start
File "game/screens.rpy", line 2527, in execute
File "game/screens.rpy", line 2527, in execute
File "game/screens.rpy", line 2530, in execute
File "game/screens.rpy", line 2559, in execute
File "game/screens.rpy", line 2565, in execute
File "game/screens.rpy", line 2565, in execute
File "game/screens.rpy", line 2577, in execute
File "game/screens.rpy", line 2627, in execute
File "game/screens.rpy", line 2628, in execute
File "game/screens.rpy", line 2629, in execute
File "game/screens.rpy", line 2630, in execute
File "game/screens.rpy", line 2631, in execute
File "game/screens.rpy", line 2631, in keywords
File "game/screens.rpy", line 2660, in <module>
TypeError: 'NoneType' object has no attribute '__getitem__'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "merchant_say.rpyc", line 26, in script
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/merchant_say.rpy", line 26, in <module>
File "game/SuperRageEngine/Data/Main.rpy", line 1725, in Function
File "game/definitions.rpy", line 3987, in store_start
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/exports.py", line 3132, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 432, in visit_all
callback(self)
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 443, in per_interact
self.update()
File "D:\SteamLibrary\steamapps\common\The Abyss of Darkness/renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 2527, in execute
File "game/screens.rpy", line 2527, in execute
File "game/screens.rpy", line 2530, in execute
File "game/screens.rpy", line 2559, in execute
File "game/screens.rpy", line 2565, in execute
File "game/screens.rpy", line 2565, in execute
File "game/screens.rpy", line 2577, in execute
File "game/screens.rpy", line 2627, in execute
File "game/screens.rpy", line 2628, in execute
File "game/screens.rpy", line 2629, in execute
File "game/screens.rpy", line 2630, in execute
File "game/screens.rpy", line 2631, in execute
File "game/screens.rpy", line 2631, in keywords
File "game/screens.rpy", line 2660, in <module>
TypeError: 'NoneType' object has no attribute '__getitem__'

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
The Abyss of Darkness 0.46.1
Wed Dec 18 02:52:24 2024
а еще после этих действий не появляется окошко хп и т.д и после этого прицел удара лагает и нне видно ничего стамина не регенится и смэрть, пока трогать не буду торгаша что бы не багнуть игровой процесс основной, надеюсь скоро исправишь, буду благодарен)
Last edited by _Outs1de; 18 Dec, 2024 @ 2:52pm
Нашёл 100% баг с Недобитком: Если спамить сменой оружия (на хот кейсах) при его возрождении, то он в натуре воскреснет, только не как мутант, а как клон себя же (Тобишь он опять воскреснет если его убить) Трейсбэка нету, не появляется(Моб - Мутатор)
Last edited by Выебу за 1000; 19 Feb @ 2:22pm
Fantom 16 Mar @ 12:25am 
Нашел баг когда сражаешься с толпой врагов то последний враг может умереть когда перемешается на место первого и из за этого вылетает ошибка легче всего ее обнаружить если кинуть в толпу бомбу или молотов после игнорирования ошибки враг воскресает и снова падает и снова ошибка помогает только перезапуск игры
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