Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also I'm considering making some of the normal mode marks the items that correspond with them (blue baby = polaroid, mega satan = key, etc. similar to the dad's note + dogma + beast marks)
However it would be difficult to make another version of the mod that I'll have to keep updated. What you could do is make a copy of the mod and edit the completion mark images
Also that's a shame, I made them just in case they did work, hopefully they'll work in a future update
Also do you think it would be possible to keep the same or similar position of the icons as the vanilla ones?
Some mods like "Unlock reminder" relies on the original position of the marks.
The main reason I moved the marks is because they overlap way too much in their original positions, it was also an issue in the first version of the mod
Although I really like Unlock Reminders, it's a fun idea and was executed pretty good
Maybe you can create another image with new icons and use Mod Config Menu to decide, which one should be used. I've used something similar in my Better Unique Isaac Fight mod, where depending on selected option, choosed images have different path.