Easy Red 2

Easy Red 2

Reichstag Kessel [Mission]
 This topic has been pinned, so it's probably important
BerenOneHand  [developer] 9 Nov, 2024 @ 5:33pm
Suggestions are welcome!
If any particular little thing bugs you about the experience please comment below!
< >
Showing 1-3 of 3 comments
BerenOneHand  [developer] 13 Nov, 2024 @ 1:38pm 
Right now I believe I have hit a difficulty wall that I need to trim back some. The Soviet AI can be inconsistent and this can pile up and quickly make it extremely difficult to win as Soviets. I recommend that all who play this mission should increase the ticket multiplier in order to get a long cinematic experience. I hope that urban missions like these will only become more and more immersive as AI improvements are introduced. So far the AI in the game is I believe the best that it has seen so far, though there are some caveats; certain orders like waypoints will cause AI to not fire their weapons when moving which causes them to march to their deaths. This is a problem during phase +2 where the Soviet AI will give up 50+ tickets storming a singular restaurant because the AI just does not fire back until they are on top of the defenders.
Last edited by BerenOneHand; 13 Nov, 2024 @ 1:39pm
BerenOneHand  [developer] 14 Nov, 2024 @ 4:53pm 
On this round of testing I found that I need to be wary about the MG's within Reichstag windows as the map's Author has made wonderful updates to the immediate interior of the building which allows units to spawn within the base of the building. Some windows have changed so mission makers need to check and make sure their emplacements are in the right locations now. The city section has been rebalanced with a heavy skew for the Soviets as the AI behaviors of the attacking force will change if the player joins the Germans. I do not know why this is. I apologize, for I really do not have a care to optimize this mission for the Germans as it is intended to be a historical representation.
BerenOneHand  [developer] 21 Dec, 2024 @ 8:38pm 
Updated MGs and spawns to fit new Moltke Bridge! Will not be updating much on this one though. I need to make a new mission for this map soon!
< >
Showing 1-3 of 3 comments
Per page: 1530 50