Stellaris

Stellaris

Ultimate Stellaris Collection : Real Space x6 Scale : Bug Branch : NSC3 : Gigastructures : Large 3.14 Play Set with Load Order
Ships wont approach hostiles
Similar to the asteroid bug fleets will approach targets I've right clicked on or the center of a system BUT about 90% of the time when Combat is Initiated the fleet will stop moving and wait for hostiles to get close enough that fleet weapons engage. In the beginning of the game this wasn't as pronounced and in fact a small fleet of corvettes did follow the asteroid but as my game as progressed the likelihood that fleets will continue to move to engage hostiles is rare if not non-existent. At first I thought it might be mixed fleets (small ships with Swarm and medium ships like cruisers with Line) but after making ships medium to large with Line engagement the problem has remained the same or even more persistent. I am not messing with the AI Computer Slot on ship customization other than keeping it Default and changing engagement type ie swarm, line, artillery, carrier etc. Please help