DayZ
Dynamic Weather Plugin
Rage  [developer] 6 Dec, 2024 @ 6:54pm
Current weather.json settings with descriptions.
{
// Enables or disables chat message when this weather starts (1 = enabled, 0 = disabled)
"chat_message": 1,

// Enables or disables popup notification when this weather starts (1 = enabled, 0 = disabled)
"notify_message": 1,

// Descriptive name of this weather preset (used in notifications/chat)
"name": "ROLLING CLOUDS",

// Minimum transition time in minutes (how fast weather fades in)
"transition_min": 2,

// Maximum transition time in minutes
"transition_max": 4,

// Minimum duration in minutes that this weather stays active
"duration_min": 16,

// Maximum duration in minutes that this weather stays active
"duration_max": 28,

// Minimum cloud coverage (0.0 = clear, 1.0 = fully overcast)
"overcast_min": 0.236,

// Maximum cloud coverage
"overcast_max": 0.5,

// Minimum fog density (0.0 = no fog, 1.0 = thick fog)
"fog_min": 0.0,

// Maximum fog density
"fog_max": 0.0,

// Minimum rainfall intensity (0.0 = no rain, 1.0 = heavy rain)
"rain_min": 0.0,

// Maximum rainfall intensity
"rain_max": 0.0,

// Minimum snowfall intensity (0.0 = no snow, 1.0 = heavy snow)
"snowfall_min": 0.0,

// Maximum snowfall intensity
"snowfall_max": 0.0,

// Minimum wind speed (in m/s)
"wind_speed_min": 0.0,

// Maximum wind speed (in m/s)
"wind_speed_max": 10.0,

// Minimum wind direction angle (0 = North, 90 = East, 180 = South, 270 = West)
"wind_dir_min": 0.0,

// Maximum wind direction angle
"wind_dir_max": 360.0,

// Enable dynamic volumetric fog (true = enabled, false = disabled)
"use_dyn_vol_fog": false,

// Minimum volumetric fog density based on distance
"dyn_vol_fog_dist_min": 0.3,

// Maximum volumetric fog density based on distance
"dyn_vol_fog_dist_max": 0.7,

// Minimum volumetric fog density based on height
"dyn_vol_fog_height_min": 0.2,

// Maximum volumetric fog density based on height
"dyn_vol_fog_height_max": 0.5,

// Height bias for volumetric fog (raises/lowers the fog layer in world units)
"dyn_vol_fog_bias": 15.0,

// Transition time in seconds for fog changes
"fog_transition_time": 30.0,

// Enables or disables snowflake size scaling (true = enabled, false = disabled)
"use_snowflake_scale": false,

// Minimum snowflake scale factor (used if snowfall occurs)
"snowflake_scale_min": 0.5,

// Maximum snowflake scale factor
"snowflake_scale_max": 1.0,

// Enables or disables storm system for this preset (0 = no storm, 1 = storm active)
"storm": 0,

// Time in minutes before thunder can repeat (irrelevant if storms are off)
"thunder_timeout": 0.0,

// Enables or disables temperature override system (true = plugin sets temperature, false = vanilla)
"use_global_temperature": false,

// If override is enabled, this sets the global temperature in °C
"global_temperature_override": 15.0
}



* **YOU MUST TURN THE WEATHER OFF** in "cfgweather.xml" inside missions folder ~ set to: `<weather reset="1" enable="0">`
Last edited by Rage; 10 Jul @ 7:50am