Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Previously I only had Local Motive day installed, and I was still seeing A posing animations.
I've also just tried Night without day installed, and I am still seeing A-posing animations.
I relaunched the map(Local Motive- Night) and animations were playing properly.
It seems some weird lingering asset/replacer mod files is causing the animation error. Extra weird as I didnt have any that claimed to interact with rebel models.
Yeah model replaces that edit the animation file will unfortunately cause problems. Plain replacement models that only replace the model, but not the animations, like the HL:A metrocop model, should work just fine, as they do on my end.
Glad to hear the issue was resolved!
When I try to load a save I end up in a container with some guy with a gun, and being shot from outside the container.
Is this a known bug, or is it something to do with how Workshop stuff works?
I have no mods on. The console keeps repeating this error messege constantly:
"Material models/error/new light1 has bad reference count -122 when being bound"
Same, as well as the animation. I must've wonder if its a custom model of Levi. Thinking I have a replacement problem as well. Using Thunder's leaves.