Half-Life 2

Half-Life 2

Local-Motive
K12T6  [developer] 26 Nov, 2024 @ 7:14am
Bug Reporting
There have been a few reports of missing animations, and the mod skipping to the end of the map. If you are experiencing any of these issues, please report them here rather than in the comments to keep things organized. Thanks!

Not required, but a huge help: let me know if you’ve subscribed to both the day and night versions of the map, and if the issue also occurs during the night map.
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Showing 1-11 of 11 comments
Cpt.Haxray 26 Nov, 2024 @ 2:09pm 
I am subscribed currently to both Local Motive Day and Night. Both maps are displaying A-posing issues with the custom animations.

Previously I only had Local Motive day installed, and I was still seeing A posing animations.

I've also just tried Night without day installed, and I am still seeing A-posing animations.
Cpt.Haxray 26 Nov, 2024 @ 2:13pm 
Actually, it appears I have found the culprit. while i made sure i had no replacer mods installed or enabled at the time, I decided to manually delete the workshop folder incase there was any lingering files.

I relaunched the map(Local Motive- Night) and animations were playing properly.

It seems some weird lingering asset/replacer mod files is causing the animation error. Extra weird as I didnt have any that claimed to interact with rebel models.
K12T6  [developer] 27 Nov, 2024 @ 12:13am 
Originally posted by Cpt.Haxray:
Actually, it appears I have found the culprit. while i made sure i had no replacer mods installed or enabled at the time, I decided to manually delete the workshop folder incase there was any lingering files.

I relaunched the map(Local Motive- Night) and animations were playing properly.

It seems some weird lingering asset/replacer mod files is causing the animation error. Extra weird as I didnt have any that claimed to interact with rebel models.


Yeah model replaces that edit the animation file will unfortunately cause problems. Plain replacement models that only replace the model, but not the animations, like the HL:A metrocop model, should work just fine, as they do on my end.

Glad to hear the issue was resolved!
Gego/XAREN 27 Nov, 2024 @ 3:24pm 
I can't seem to get saves to work.
When I try to load a save I end up in a container with some guy with a gun, and being shot from outside the container.

Is this a known bug, or is it something to do with how Workshop stuff works?
K12T6  [developer] 28 Nov, 2024 @ 11:04am 
Originally posted by Gego/XAREN:
I can't seem to get saves to work.
When I try to load a save I end up in a container with some guy with a gun, and being shot from outside the container.

Is this a known bug, or is it something to do with how Workshop stuff works?
I’ll look into that. I have an idea what that might be.
Gaming chair user 30 Nov, 2024 @ 9:30am 
I legit cant even open up the mod for some reason.
DYL0GIC 2 Dec, 2024 @ 1:51pm 
Hey i have a problem, at the begining after the intro sequence when my character opens their eyes i see some missing texture stuff at the bottom of my screen and i cannot move or look around or use my flashlight.
I have no mods on. The console keeps repeating this error messege constantly:
"Material models/error/new light1 has bad reference count -122 when being bound"
K12T6  [developer] 3 Dec, 2024 @ 6:30pm 
Originally posted by DYL0GIC:
Hey i have a problem, at the begining after the intro sequence when my character opens their eyes i see some missing texture stuff at the bottom of my screen and i cannot move or look around or use my flashlight.
I have no mods on. The console keeps repeating this error messege constantly:
"Material models/error/new light1 has bad reference count -122 when being bound"
This does not appear to be related to the contents of this mod, as there is no such material or model within the contents that was uploaded to the workshop.
Crusty Jimmy 8 Dec, 2024 @ 11:00am 
i don't hear the custom voicelines
Pops 18 Dec, 2024 @ 5:15pm 
Originally posted by solsey:
i don't hear the custom voicelines

Same, as well as the animation. I must've wonder if its a custom model of Levi. Thinking I have a replacement problem as well. Using Thunder's leaves.
Doze_D 4 Aug @ 8:27am 
Hmm, hangs on the first cutscene, character is in T-pose. It used to work just fine before, but for some reason, doesn't anymore. And no idea if there's a conflict with something else.
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