Barotrauma

Barotrauma

Chimera Remake
VORON  [developer] 20 Nov, 2024 @ 4:03am
what can be added/changed in this mod
I will be grateful to those who decide to leave a comment here because I am very interested in a third-party opinion if you have an idea, then do not be modest and write here
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Showing 1-13 of 13 comments
horse 20 Nov, 2024 @ 9:34am 
The health change is questionable. Haven't tested it in gameplay though. Seems fun overall!
you know berserkers from GoW 1? well, imagine the chimera could charge similar to that, also, is their anyway to stealthly avoid the chimera?
VORON  [developer] 22 Nov, 2024 @ 6:25am 
Originally posted by Chuckles the socipath:
you know berserkers from GoW 1? well, imagine the chimera could charge similar to that, also, is their anyway to stealthly avoid the chimera?
The description indicates that the chimera has sensitive hearing but below average vision, she sees poorly at a long distance, but if you throw something out from afar, she will hear it, + the chimera has a level of anger, the initial level is 150 and the final level is 750, when dealing damage to the chimera, this level will rise by 5% higher, The higher the level, the more she wants to catch you.
ICARUS 24 Nov, 2024 @ 1:25am 
Can we get some technical details? Like, at first glance, it looks like the addon only mentions the chimera monster, but then there's a chimera head monster too, out of nowhere. Can we know exactly what the mod adds, and how do the monsters behave? At least some numbers and names would help.

I don't have any ideas about how much damage it deals, how much HP it has, or if it takes less damage from explosives or fire. I don't get why it picks up people either.
VORON  [developer] 24 Nov, 2024 @ 1:17pm 
@ICARUS my mod does not change the chimera by half, but only complements it, the chimera can grab people in vanilla, if you have already managed to play and meet her, then it is clear that she just pierces and begins to devour you, at the expense of technical features, I seem to have clarified everything in the description, but how to kill her here We can say it in two ways: 1. Weapons 2. Chemical weapons 🫠
Add hunter's husk job compatibility
FRONK 3 Feb @ 7:04pm 
I'd love for the monster to move slower for each destroyed limb!
Any interest in giving it better climbing abilities? It climbing up ladders or ledges would make it much more scary and dangerous, and I can only imagine what would happen if it could climb on walls and ceilings.
VORON  [developer] 18 Feb @ 4:13pm 
Originally posted by TheGungeonologist:
Any interest in giving it better climbing abilities? It climbing up ladders or ledges would make it much more scary and dangerous, and I can only imagine what would happen if it could climb on walls and ceilings.

This is quietly implemented in the compatibility patch for the Hunter's Husk Job - Chimera Remake mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3428857437
VORON  [developer] 18 Feb @ 4:14pm 
Originally posted by VORON:
Originally posted by TheGungeonologist:
Any interest in giving it better climbing abilities? It climbing up ladders or ledges would make it much more scary and dangerous, and I can only imagine what would happen if it could climb on walls and ceilings.

This is quietly implemented in the compatibility patch for the Hunter's Husk Job - Chimera Remake mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3428857437

In that case, I do not know if a chimera can jump under the control of a bot.
Originally posted by VORON:
Originally posted by TheGungeonologist:
Any interest in giving it better climbing abilities? It climbing up ladders or ledges would make it much more scary and dangerous, and I can only imagine what would happen if it could climb on walls and ceilings.

This is quietly implemented in the compatibility patch for the Hunter's Husk Job - Chimera Remake mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3428857437
The jump is a lot weaker for the remake, the size makes jumping through regular hatches almost impossible, and the jump doesn't reach far enough for anything elevated higher than a few meters.
VORON  [developer] 18 Feb @ 6:05pm 
Originally posted by TheGungeonologist:
Originally posted by VORON:

This is quietly implemented in the compatibility patch for the Hunter's Husk Job - Chimera Remake mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3428857437
The jump is a lot weaker for the remake, the size makes jumping through regular hatches almost impossible, and the jump doesn't reach far enough for anything elevated higher than a few meters.

I can't help it, I can't help it, the only problem is that there's no other way to make the jump. 🤷‍♂️
Originally posted by VORON:
Originally posted by Chuckles the socipath:
you know berserkers from GoW 1? well, imagine the chimera could charge similar to that, also, is their anyway to stealthly avoid the chimera?
The description indicates that the chimera has sensitive hearing but below average vision, she sees poorly at a long distance, but if you throw something out from afar, she will hear it, + the chimera has a level of anger, the initial level is 150 and the final level is 750, when dealing damage to the chimera, this level will rise by 5% higher, The higher the level, the more she wants to catch you.
Wait, the chimeras a she? smash
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