Project Zomboid

Project Zomboid

Auto Doctor [B41]
Kevin_de_Arte 23 Nov, 2024 @ 12:04pm
TRANSLATES
The SPANISH translation here:


ContextMenu_Head = "Cabeza",
ContextMenu_Neck = "Cuello",
ContextMenu_UpperArm_L = "Brazo Izquierdo",
ContextMenu_UpperArm_R = "Brazo Derecho",
ContextMenu_ForeArm_L = "Antebrazo Izquierdo",
ContextMenu_ForeArm_R = "Antebrazo Derecho",
ContextMenu_Hand_L = "Mano Izquierda",
ContextMenu_Hand_R = "Mano Derecha",
ContextMenu_UpperLeg_L = "Muslo Izquiedo",
ContextMenu_UpperLeg_R = "Muslo Derecho",
ContextMenu_LowerLeg_L = "Espinilla Izquierda",
ContextMenu_LowerLeg_R = "Espinilla Derecha", 
ContextMenu_Foot_L = "Pie Izquierdo",
ContextMenu_Foot_R = "Pie Derecho",
ContextMenu_Torso_Upper = "Pecho",
ContextMenu_Torso_Lower = "Abdomen",
ContextMenu_Groin = "Ingle",
ContextMenu_TreatAllInjuries = "Tratar Todas las Lesiones",
ContextMenu_TreatmentOptions = "Opciones de Tratamiento",
ContextMenu_UseDisinfectant = "Usar Desinfectante ",
ContextMenu_Enabled = "Activada",
ContextMenu_Disabled = "Desactivada",
ContextMenu_UseTweezers = "Usar Pinzas ",
ContextMenu_UseSutures = "Usar Aguja ",
ContextMenu_UseBandages = "Usar Vendas ",
ContextMenu_UseSplints = "Usar Férula ",
ContextMenu_ShowHealthPanel = "[en desarrollo] ",

-

UI_DamageDisplay = "Panel de Daño",
UI_DamageDisplay_Part = "Parte del Cuerpo",
UI_DamageDisplay_Type = "Tipo de Daño",
UI_DamageDisplay_Time = "Tiempo",
UI_Damage_Scratch = "Rasguño",
UI_Damage_Cut = "Laceración",
UI_Damage_Bite = "Mordedura",
UI_Damage_Burn = "Quemadura",
UI_Damage_DeepWound = "Corte Profundo",
UI_Damage_Glass = "Cristales",
UI_Damage_Bullet = "Bala",
UI_Damage_BandageDirty = "Vendaje Sucio",
UI_Damage_Bandaged = "Vendado",
UGUI_PlayerText_NoDisinfectant = "Sin Desinfectantes",
IGUI_PlayerText_NoSutureMaterials = "Sin Materiales de Sutura",
IGUI_PlayerText_NoCleanBandages = "Sin Vendajes Limpios",
IGUI_PlayerText_NoSplint = "Sin Férula",
IGUI_PlayerText_NoDisinfectant = "Sin Desinfectantes",

-

UI_DamageDisplay = "Estado de las Lesiones",
UI_DamageDisplay_Part = "Parte",
UI_DamageDisplay_Type = "Tipo",
UI_DamageDisplay_Time = "Tiempo",

UI_Damage_Scratch = "Rasguño",
UI_Damage_Cut = "Laceración",
UI_Damage_Bite = "Mordedura",
UI_Damage_Burn = "Quemadura",
UI_Damage_DeepWound = "Corte Profundo",
UI_Damage_Glass = "Cristales",
UI_Damage_Bullet = "Bala",
UI_Damage_BandageDirty = "Vendaje Sucio",
UI_Damage_Bandaged = "Vendado",
UI_Damage_Fracture = "Fractura",
UI_Damage_Burnt = "Quemado",