RimWorld

RimWorld

MeatCore 血肉重铸 Bio-Anomaly Flesh Reforged
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Error
Exception while recalculating BRF_SarkicismProsthophileHappy thought state for pawn Каїн: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 21B38C87] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch7 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.SituationalThoughtHandler.TryCreateThought_Patch1 (RimWorld.SituationalThoughtHandler,RimWorld.ThoughtDef)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.SituationalThoughtHandler.UpdateAllMoodThoughts_Patch1 (RimWorld.SituationalThoughtHandler)
RimWorld.SituationalThoughtHandler:AppendMoodThoughts (System.Collections.Generic.List`1<RimWorld.Thought>)
RimWorld.ThoughtHandler:GetAllMoodThoughts (System.Collections.Generic.List`1<RimWorld.Thought>)
FacialAnimation.FAHelper:GetThoughts (Verse.Pawn)
FacialAnimation.FacialAnimationControllerComp:GatherPawnParam ()
FacialAnimation.FacialAnimationControllerComp:UpdateStatus (int)
FacialAnimation.NLFacialAnimationMasterNode:UpdateAnimation ()
FacialAnimation.NLFacialAnimationMasterNodeWorker:PreDraw (Verse.PawnRenderNode,UnityEngine.Material,Verse.PawnDrawParms)
Verse.PawnRenderTree:Draw (Verse.PawnDrawParms)
Verse.PawnRenderer:RenderPawnInternal (Verse.PawnDrawParms)
Verse.PawnRenderer:RenderCache (Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PawnCacheRenderer:OnPostRender ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PawnCacheRenderer.RenderPawn_Patch1 (RimWorld.PawnCacheRenderer,Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool)
RimWorld.PortraitsCache/PortraitParams:RenderPortrait (Verse.Pawn,UnityEngine.RenderTexture)
RimWorld.PortraitsCache:Get (Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,System.Collections.Generic.IReadOnlyDictionary`2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable`1<UnityEngine.Color>,bool,System.Nullable`1<Verse.PawnHealthState>)
RimWorld.ColonistBarColonistDrawer:DrawColonist (UnityEngine.Rect,Verse.Pawn,Verse.Map,bool,bool)
RimWorld.ColonistBar:ColonistBarOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs_Patch1 (RimWorld.MapInterface)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.UIRoot_Play.UIRootOnGUI_Patch4 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch2 (Verse.Root)
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Showing 1-6 of 6 comments
幽月琉璃Luna  [developer] 16 Feb @ 5:19am 
"Duplicate stacktrace, see ref for original"
You need to tell me what the game was in progress or what you were doing when the error occurred, and provide the original error log (I mean, the first line when the red text pops up does not require you to "see ref for original"). Only in this way can I determine what specific problem has occurred and how I should fix it. Thank you for your cooperation!
幽月琉璃Luna  [developer] 16 Feb @ 5:34am 
Based solely on the information you have provided so far, it appears that the error occurred in the Facial Animation mod. This mod encountered a null reference error when updating facial expressions based on ideas, as it referenced BRF_Sarkicism ProsthophileHappy. I did not use FA and I am not sure how it was implemented, but I just made it based on vanilla body modder.
the error occurs when i take any trait from the Orin,Zend,Volutaar mod since i am a fan of Sarkicism i just can't resist giving such a perk to the head of my tribe of bloody genetic thaumaturges who have a billion ways to turn prisoners into living furniture or bio-monsters.
1 red line in the error log is this Exception while recalculating BRF_SarkicismProsthophileHappy thought state for pawn Kain: System.NullReferenceException: Object reference not set to an instance of an object
by the way if you are also a fan of these guys from SCP I can recommend 2 Sarkic songs
https://www.youtube.com/watch?v=Z8LWqZBaifE
https://www.youtube.com/watch?v=dRtPnLIwwR4
幽月琉璃Luna  [developer] 27 Feb @ 7:43pm 
Sorry, I tried my best but still haven't found any errors in my game. If I can't reproduce it in my game, I won't be able to fix this problem. Can you provide me with a more detailed description of how you discovered this error and a list of mods that can generate this error with the least amount of mods? I need these to try to fix it.
If a large amount of information is difficult for the Steam discussion forum, you can try uploading file materials through Github[github.com]'s issue. Ty
幽月琉璃Luna  [developer] 18 Jul @ 9:35pm 
It has been fixed in the 1.6 update. Forgot to reply after it was fixed.
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Showing 1-6 of 6 comments
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