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"you are zoomed here you shouldn't have agree to that joe they wont take you many were eur(?)eg here"
I tried making the words out the best I could but I couldn't figure out the last word before here but most importantly I find it creepy that it mentions 'Joe' since that's my name!
y-o-u-a-r-e-d-o-o-m-e-d-h-e-r-e-y-o-u-s-h-o-u-l-d-n-t-h-a-v-e-a-v-r-e-e-d-c-o-c-h-i-s-j-o-e-e-h-e-y-w-o-n-e-e-a-k-d-y-o-u-m-a-n-y-w-e-r-e-e-u-r-i-d-e-h-d-r-e
It is REALLY hard to tell between the letters E, C, D, B, T, or V due to the way the TTS pronounces it
Although if I were to guess, this is what it is supposed to say:
Y-o-u-A-r-e-D-o-o-m-e-d-H-e-r-e-Y-o-u-S-h-o-u-l-d-n-t-H-a-v-e-A-g-r-e-e-d-T-o-T-h-i-s-J-o-b-T-h-e-y-W-o-n-t-T-a-k-e-Y-o-u-M-a-n-y-W-e-r-e-B-u-r-i-e-d-H-e-r-e
There's a baby doll in a dentist chair with a boot next to it on the left of the path to the Antennas, once you reach the broken light take a 90 degree left turn and keep moving forward, you'll find it.
Ahead of that and a slight right turn you'll find 4 concrete pillars standing upright in different directions, in the middle of it is a wooden door with a concrete arch. When opened, it will show a bright light and a white void beyond the door. You can't enter the door, but hitting it makes a glass sound
There is a grave of sorts with a radio buried partially on the path to the elevator. Once you reach a disabled light, take a 90 degree left turn and keep walking forward until you see a glowing light slightly to your right. Interacting with the radio does nothing
Least interesting to me but still going to point it out, there are 2 groups of oddly organized crates on the map, with 6 in a circle and one in the middle. The first one is behind the spawn area, go along the right side of the starting building when facing it; the second one is at the end of the antenna path, to the left of the very back antenna.
That's about it.
It did? Weird, it never did for me
thank you
it's important to notice the corpse, which suggests that the person before us also didn't have a chance to escape this.
There CAN be something hunting us (lore, not physicly), but it's unimportant or is the reason for the base's destruction. It's not like it's our bussines. But the weird body location suggests he was running away from something.
But we can't leave, our job is never ending, we'll die here like a Dog. We are meant to be changeable. Our end is near, and the door represents that - a white tunnel is mostly connected to the idea of freedom, yet here, we can't just open it and be free.
Even freedom is under someone's control...