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Blitzpunk
 This topic has been pinned, so it's probably important
KatanaNoob  [developer] 29 Nov, 2024 @ 11:29am
Suggestions & Feedback
Do it
Last edited by KatanaNoob; 2 Jan @ 12:57pm
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Showing 1-15 of 112 comments
Brian 29 Nov, 2024 @ 12:37pm 
I just want to tell you that you always cook with the things you create, you really put your heart into what you do.
I hope they nuke Peru
KatanaNoob  [developer] 29 Nov, 2024 @ 12:50pm 
Thank you! I always try my best
Hope Argentina get nuked
adtraversa 29 Nov, 2024 @ 7:32pm 
add burger
BloodKnight 29 Nov, 2024 @ 10:02pm 
Some kind of assassin for each side meant for killing important figures in each group with their own suppressed weapons and specialized armor and implants. An eye implant like the red one from savagepunk only for night-vision instead of intimidation
BloodKnight 29 Nov, 2024 @ 10:02pm 
Also Katana Noob, you sure know how to cook with every mod
MadCom gang approves :mpn_deim::mpn_hank::mpn_san:
LinusPlayzGames 30 Nov, 2024 @ 3:25am 
sandevistan would be fire or any other cybernetics from Cyberpunk 2077
KatanaNoob  [developer] 30 Nov, 2024 @ 6:07am 
Cool, like some weapons with integranted silencers and a germanic sandevistan, perfect for assassins. I need to make more akasaru weapons...
BloodKnight 30 Nov, 2024 @ 9:15pm 
Originally posted by KatanaNoob:
Cool, like some weapons with integranted silencers and a germanic sandevistan, perfect for assassins. I need to make more akasaru weapons...
pistols and ARs that fire lasers (since making a smartgun is super jank in PPG) with lights and enough simplicity to look like corporate weapons without being too bland like the guns Arasaka uses in Cyberpunk 2077 (which would make a good reference.)
NiCE 1 Dec, 2024 @ 5:37am 
Hello, if you have added extremists to this mod. It would be nice to add federal forces that oppose them. Something like a third party to the conflict:
- The regular army. (Similar to militech)
- Police and special forces.
You can also add civilians.
NiCE 1 Dec, 2024 @ 6:36am 
and maybe medics, an analogue of the "Trauma team"
KatanaNoob  [developer] 1 Dec, 2024 @ 5:59pm 
I have to thank you all for the suggestions, I really appreciate the effort you're putting into them. Keep it coming!
BloodKnight 1 Dec, 2024 @ 6:24pm 
wilco!
BloodKnight 1 Dec, 2024 @ 6:38pm 
you could add more guns by using the 1960 and '61 model guns from Wolfenstein as templates?
BloodKnight 1 Dec, 2024 @ 10:04pm 
crossover has been noticed, new idea. Something that ties the mods together. The cybercult lurks beneath a city in the dark as the praise their blasphemous gods while an ideological war wages above across neighborhoods, alleyways, and streets and in a wasteland much smaller than it'd like to believe cannibals and slavers live with the occasional patrol looking to free lost citizens and gather resources for the city while clearing out cannibals to expand the borders meter by meter
KatanaNoob  [developer] 2 Dec, 2024 @ 7:50am 
I need to play Wolfenstein. It's dieselpunk but I can make some adjustments to make it more 'cyber'.
Oh, the cannibals and slavers thing, I need to clarify somethings, because they are from different places. The Cult and NCL are both pagans, so I think I can do some occultist things with nordic aesthetic, aka viking things

Curiosity about mod settings:
Savagepunk, South America
Cybercult, West USA
Blitzpunk, Eastern Europe
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