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I just had a 2v1 on your map today and me and my friend used the vent room to be able to cover both entrances. And easily defendable.
Another suggestion is that the Rock in the lab room to be used for something, such as maybe healing your health, teleporting you to somewhere..
my suggestion,
make a separate map focused on multiple hangars. imagine a large moon canyon separating two bases. each base would have four rows of five hangars. 40 hangars total, each the same size.
the first two rows of five hangars running paralell to each other, five along the left and right sides of a small aircraft carrier hovering above each base, facing the middle of the map, one aircraft carrier higher than the other.
the other ten hangars would be in two rows of five, five hangars above ground and five underground, but on the face of the canyon.
every hangar on the ground would have a large garage style door facing the opposite base. the aircraft carrier hangars would have these bay doors facing to the left or right of the aricraft carrier, with small runway ramps that would deploy when the door is opened.
the canyon hangars and the hangars on the aircraft carrier would also have elevators. though the ones on the aircraft carrier would lift whatevers inside onto the deck, giving it access to the aircraft carriers main runway, where as the ones in the face of the canyon would lift it into the base, level with the above ground hangars behind it.
the above ground hangars would only have a hangar door, as having an elevator door would be a bad idea considering the aircraft carrier hovering above it.
all hangars would have lights on the doors that would flash and pulse when opened, and alarms would also sound.
the build space would be the same as the hangar in the lunar base, but less extra space, most tightly hugging the elevator or hangar doors maximum opening space.
a thick concrete wall the height of the above ground hangars would span the length of each base, protecting the things inside the base from being hit by enemy ground fire.
the two ways to exit the base using ground vehicles would be through the canyon hangar doors or through two large gates that would ofc retract into the wall. smaller gates would sit snug against the canyon hangar doors, working the same way as the two large gates.
this is one suggestion, multiple hangars, which would make a war map, not a scenic build map. if you have questions, pm me.
another suggestion would be to simply focus on one large hangar. a scenic build hangar. something to just sit and create a frozen contraption inside. not a test map, the map focusing on just building something inside a large, singular, really high quality hangar. made for looks. toolboxes, a crane, scaffolds, a fake elevator and hangar door, tools laying here and there, some hoses, a control room overlooking the hangar, controllable flashing/pulsing lights, steam hisses, the sound of a tool being dropped now and then, the sound of an air wrench, the rumble of the distant nuclear reactor. would it be possible to spawn in the control room and have a working power switch that would control the lights and sounds?
that is my other suggestion. i understand that all this could be very hard to do and i dont expect you to even try my suggestion, lol, but it would be worth asking if you actually did make the map or not . lol
AUGUST 12 2046 THE HEAT DEATH OF THE UNIVERSE
AUGUST 12 2046 THE HEAT DEATH OF THE UNIVERSE