Project Zomboid

Project Zomboid

LVX: Tactical Firearm Animations
 This topic has been pinned, so it's probably important
EtherealShigure  [developer] 9 Dec, 2024 @ 12:45am
Any Anim changes / Updates planned
Idle anim was the first one i ever made, So it will get a rework soon
not much wrong with it, probably needs more frames / smoothing really, to slow it a bit


it is cute, but might not currently be everyone's perfect taste,
due to how it... interacts with another anim, resulting in
the player being Chad level Demure as all F when holding 1 handed items xD

i dig it tbh. but let me know :)
< >
Showing 1-5 of 5 comments
morm 10 Dec, 2024 @ 1:40pm 
maybe a revised vanilla idle animation?

meaning smoother and more natural looking, ig
EtherealShigure  [developer] 10 Dec, 2024 @ 8:18pm 
very much planned yes, ( the current one was made a good while ago, and not recent )
it shall be replaced, same as the 1H item idle one :)
Legion_r917th 12 Dec, 2024 @ 1:29pm 
current 2H weapons idle animation is ok i think
finally someone made the character hold the damn thing pointing down
any chance of walking/running anims in future?
Last edited by Legion_r917th; 12 Dec, 2024 @ 1:30pm
Mythical 9 Apr @ 10:24am 
any easy way to just remove the idle animation?
Could you fix the fact that the weapons point at the ground? XD, it seems like it's pointing at the floor more than forward like in vanilla, could you increase a little where the hands point?
< >
Showing 1-5 of 5 comments
Per page: 1530 50