Don't Starve Together

Don't Starve Together

Simple Storage
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
WIGFRID  [udvikler] 17. dec. 2024 kl. 5:04
报错反馈/ Bug Report
如果遇到报错或者是性能问题,可以在这里反馈。
If you encounter errors or performance issues, you can provide feedback here.
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Kazuki 17. dec. 2024 kl. 22:49 
After the update the items are not showing up in the terminal but it can detect the chest and how much slots it has left. mods i have that could've broken it is (Increase Storage) and (Increased Stack size). I don't know anything about modding just guessing that the items in a chest has too much information to read. (it was working fine before this update just a little lag)
WIGFRID  [udvikler] 17. dec. 2024 kl. 23:00 
I have checked the two mods you mentioned and tested that they are compatible with this mod.
At present, I can only confirm that it is caused by a mod conflict issue.
Kazuki 17. dec. 2024 kl. 23:48 
Oprindeligt skrevet af WIGFRID:
I have checked the two mods you mentioned and tested that they are compatible with this mod.
At present, I can only confirm that it is caused by a mod conflict issue.
yes it was caused by (Performance Pack) It works now thanks:steamhappy:
WIGFRID  [udvikler] 18. dec. 2024 kl. 0:00 
Thank you for helping me find the problem, I will check the mod (Performance Pack) you mentioned to improve the compatibility .
梦梦 31. dec. 2024 kl. 18:52 
../mods/workshop-3293693889/scripts/change_playerhud.lua:217 in (upvalue) OpenContainer_New (Lua) <211-219>
self =
miasmaover = MiasmaOver
sandover = SandOver
fumeover = FumeOver
leafcanopy = Leafcanopy
terminalwidget = Terminal
OpenCrafting = function - ../mods/workshop-3383078008/main/ui.lua:118
handlers = table: 000
[00:10:14]: [string "scripts/widgets/containerwidget.lua"]:28: attempt to call method 'GetWidget' (a nil value)
LUA ERROR stack traceback:
scripts/widgets/containerwidget.lua:28 in (method) Open (Lua) <25-158>
../mods/workshop-3293693889/scripts/change_playerhud.lua:202 in (upvalue) OpenContainerWidget (Lua) <188-208>
../mods/workshop-3293693889/scripts/change_playerhud.lua:217 in (upvalue) OpenContainer_New (Lua) <211-219>
../mods/workshop-3293693889/scripts/change_playerhud.lua:223 in (method) OpenContainer (Lua) <221-227>
../mods/workshop-3383078008/main/performance.lua:190 in () ? (Lua) <185-191>
=[C]:-1 in (method) CallClientRPC (C) <-1--1>
scripts/networkclientrpc.lua:1390 in (global) HandleRPCQueue (Lua) <1352-1424>
scripts/update.lua:42 in () ? (Lua) <33-138>
WIGFRID  [udvikler] 31. dec. 2024 kl. 21:59 
我简单看了一下这个报错,我最新更新的版本应该已经没问题了,如果还会出问题的话,再发日志到这里。
WIGFRID  [udvikler] 31. dec. 2024 kl. 22:00 
以及,在高性能模式下,使用手柄与其他模组的兼容性可能更为脆弱。
梦梦 31. dec. 2024 kl. 22:09 
好的,感谢大佬
Sidst redigeret af 梦梦; 31. dec. 2024 kl. 22:09
加菲猫 4. feb. kl. 7:20 
高性能模式制作物品不消耗材料,取消高性能模式就没问题,我用了40个mod,如果需要精确定位的话我可以单开测试看看
763928421 6. feb. kl. 11:01 
制作物品不消耗材料bug
见人就## 13. feb. kl. 23:28 
这个终端不能用龙鳞宝箱,会与主机失去连接
我也发现高性能模式制作物品不消耗材料。。。
AlcKars 20. feb. kl. 13:36 
Oprindeligt skrevet af 一直是嘉心糖啊:
我也发现高性能模式制作物品不消耗材料。。。
:steamthumbsup:
WIGFRID  [udvikler] 20. feb. kl. 20:08 
这个情况是由于和其他的模组的兼容问题导致的,目前我也不清楚是哪个模组的问题
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