Space Engineers

Space Engineers

RC.4 >> Elite Dangerous: FSD Supercruise ENGAGE
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Bug Reports
not made by sardaukai lol

mainly just so i can put in my own bug reports/crash logs but you can put them here too
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Showing 1-3 of 3 comments
GigaCars 7 Feb @ 11:37am 
attempted to supercruise out of planet proxy zone with FSD active

2025-02-07 13:32:27.198 - Thread: 1 -> var exception = System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Entities.Cube.MyShipConnector.CreateBodyConstraint(MyPhysicsBody body, HkFixedConstraintData& constraintData, HkConstraint& constraint) at Sandbox.Game.Entities.Cube.MyShipConnector.CreateBodyConstraint() at Sandbox.Game.Entities.Cube.MyShipConnector.UpdateOnceBeforeFrame() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchOnceBeforeFrame() at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation() at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args)
Last edited by GigaCars; 7 Feb @ 11:37am
GigaCars 8 Feb @ 12:57pm 
2025-02-08 14:53:52.649 - Thread: 1 -> var exception = System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Entities.Cube.MyShipConnector.CreateBodyConstraint(MyPhysicsBody body, HkFixedConstraintData& constraintData, HkConstraint& constraint) at Sandbox.Game.Entities.Cube.MyShipConnector.CreateBodyConstraint() at Sandbox.Game.Entities.Cube.MyShipConnector.UpdateOnceBeforeFrame() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchOnceBeforeFrame() at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation() at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args)
was just accelerating, why does the game hate on everything i do?

ok actually this resembles my other log, seems like i mistakenly entered a orbit zone, disregard ig
Last edited by GigaCars; 8 Feb @ 12:58pm
Sardaukai  [developer] 12 Apr @ 4:57am 
Should be solved by last RSS update
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